Difference between revisions of "Safari"
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Players shoot various animal targets in a safari environment: ducks fly without visible support that fall when shot, bears are immobilized after being shot, and animals that come out in surprise and hide can be hunted. The game features the rattle of gunfire and bullets whistling along with stereophonic background music. | Players shoot various animal targets in a safari environment: ducks fly without visible support that fall when shot, bears are immobilized after being shot, and animals that come out in surprise and hide can be hunted. The game features the rattle of gunfire and bullets whistling along with stereophonic background music. | ||
− | ==Promotional | + | ==Promotional material== |
<gallery> | <gallery> | ||
File:Safari flyer1.jpg|Flyer | File:Safari flyer1.jpg|Flyer |
Revision as of 17:41, 22 March 2016
- This article is about the electro-mechanical game. For the video game, see Safari (VIC Dual).
Safari is a 1970s two-player electro-mechanical shooting game produced by Segasa.
Players shoot various animal targets in a safari environment: ducks fly without visible support that fall when shot, bears are immobilized after being shot, and animals that come out in surprise and hide can be hunted. The game features the rattle of gunfire and bullets whistling along with stereophonic background music.
Promotional material
- Safari flyer1.jpg
Flyer