Difference between revisions of "Super Puzzle Fighter II Turbo"

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Revision as of 14:38, 12 November 2010

n/a

SuperPuzzleFighterII title.png

Super Puzzle Fighter II Turbo
System(s): Sega Saturn
Publisher: Capcom, Virgin Interactive (EU)
Developer:
Genre: Puzzle

















Number of players: 1-2

Super Puzzle Fighter II Turbo (Super Puzzle Fighter X (スーパーパズルファイターⅡX) in Japan) is a puzzle game similar to the likes of Tetris or Puyo Puyo, developed and published by Capcom. It was brought to the Sega Saturn in 1996.

Despite its name there was never a "Super Puzzle Fighter 1" - it is merely just a play on Capcom's earlier game, Super Street Fighter II Turbo. This being said, the game is actually influenced by Street Fighter Alpha and the Darkstalkers franchise. Though characters from both series appear in the game, they are not controllable by the player, acting soley as avatars.

Similar to other "falling piece" puzzle games, the aim of Super Puzzle Fighter II Turbo is to eliminate your opponent by filling their playfield with blocks (or gems, in this case). In order to achieve this, you must eliminate coloured gems on your side of the play area and produce combos when doing so.

Physical Scans

Saturn Verison