Difference between revisions of "Argos no Juujiken"
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− | '''''Argos no | + | '''''Argos no Jūjiken''''' (アルゴスの十字剣, lit. "The Crossed Blade of Argos") is a side-scrolling action game released for the [[Sega Master System]] by [[Salio]]. It is a port of the 1986 arcade game ''Argos no Senshi'' (アルゴスの戦士, lit. "Warrior of Argos") by [[Tecmo]], which was released in the west under the title ''Rygar''. This is one of two Master System games to be published by Salio. |
− | At the time of release, | + | At the time of release, ''Argos no Jūjiken'' was the only home port of ''Rygar'' available to Japanese consumers, with the Famicom version, titled ''Argos no Senshi: Hachamecha Daishingeki'' (アルゴスの戦士 はちゃめちゃ大進撃) sharing similar gameplay traits and settings, but overhauling levels and key elements of the game's design to produce a very different product. This would continue to be case until 1994 when the X68000 version by Micomsoft was released. |
The Master System ''Argos no Juujiken'' cuts the end of level sequences and instead abruptly cuts to the next stage. | The Master System ''Argos no Juujiken'' cuts the end of level sequences and instead abruptly cuts to the next stage. |
Revision as of 11:54, 19 June 2016
Argos no Juujiken | ||||||||||
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System(s): Sega Master System | ||||||||||
Publisher: Salio | ||||||||||
Developer: Tecmo, Salio | ||||||||||
Genre: Action | ||||||||||
Number of players: 1-2 (alternating) | ||||||||||
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Argos no Jūjiken (アルゴスの十字剣, lit. "The Crossed Blade of Argos") is a side-scrolling action game released for the Sega Master System by Salio. It is a port of the 1986 arcade game Argos no Senshi (アルゴスの戦士, lit. "Warrior of Argos") by Tecmo, which was released in the west under the title Rygar. This is one of two Master System games to be published by Salio.
At the time of release, Argos no Jūjiken was the only home port of Rygar available to Japanese consumers, with the Famicom version, titled Argos no Senshi: Hachamecha Daishingeki (アルゴスの戦士 はちゃめちゃ大進撃) sharing similar gameplay traits and settings, but overhauling levels and key elements of the game's design to produce a very different product. This would continue to be case until 1994 when the X68000 version by Micomsoft was released.
The Master System Argos no Juujiken cuts the end of level sequences and instead abruptly cuts to the next stage.
Production credits
Program: Beginning Futaba, Exp 214B
Design: Kigimunar Gadumure, Albert Hammer
Sound: Heavy Metal S, Strong Shima
Produced by Salio