Difference between revisions of "Killing Time"

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{{sub-stub}}'''''{{PAGENAME}}''''' is a first person shooter relased for the 3DO in 1995. Following the demise of the console, developers [[Studio 3DO]] planned to bring it to the [[Sega Saturn]] and PlayStation in 1997 (where it would be published by [[Acclaim]]), but both versions were delayed and then cancelled, despite being advertised in North America.
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'''''{{PAGENAME}}''''' is a first person shooter relased for the 3DO in 1995. Following the demise of the console, developers [[Studio 3DO]] planned to bring it to the [[Sega Saturn]] and PlayStation in 1997 (where it would be published by [[Acclaim]]), but both versions were delayed and then cancelled, despite being advertised in North America.
  
 
While it saw a PC release in 1996, ''Killing Time'' is a relatively simple FPS compared to much of the competition around this period, particularly when it came to the likes of ''[[Quake]]''. There is a high chance it was cancelled on that point alone.
 
While it saw a PC release in 1996, ''Killing Time'' is a relatively simple FPS compared to much of the competition around this period, particularly when it came to the likes of ''[[Quake]]''. There is a high chance it was cancelled on that point alone.
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==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
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==References==
 
==References==
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Revision as of 02:23, 25 September 2016


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Killing Time
System(s): Sega Saturn
Publisher: Acclaim Entertainment
Developer: Studio 3DO
Planned release date(s): 1997-01[1], 1997-03-26[2], 1997-05-16[3], 1997-06[4]
Genre: Shoot-'em-Up
Number of players: 1

Killing Time is a first person shooter relased for the 3DO in 1995. Following the demise of the console, developers Studio 3DO planned to bring it to the Sega Saturn and PlayStation in 1997 (where it would be published by Acclaim), but both versions were delayed and then cancelled, despite being advertised in North America.

While it saw a PC release in 1996, Killing Time is a relatively simple FPS compared to much of the competition around this period, particularly when it came to the likes of Quake. There is a high chance it was cancelled on that point alone.

Magazine articles

Main article: Killing Time/Magazine articles.

Promotional material

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Print advert in Electronic Gaming Monthly (US) #92: "March 1997" (1997-0x-xx)
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References