Difference between revisions of "Sega System 2"
From Sega Retro
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===Memory=== | ===Memory=== | ||
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* Memory: 128.5 KB (100 KB main, 238.5 KB video, 34 KB sound) | * Memory: 128.5 KB (100 KB main, 238.5 KB video, 34 KB sound) | ||
* [[RAM]]: 32.5 [[Byte|KB]] [[SRAM]]{{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/system1.cpp}} | * [[RAM]]: 32.5 [[Byte|KB]] [[SRAM]]{{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/system1.cpp}} | ||
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** Video: 225 KB (96 KB tiles, 128 KB sprites, 1 KB palette) | ** Video: 225 KB (96 KB tiles, 128 KB sprites, 1 KB palette) | ||
** Sound: 32 KB | ** Sound: 32 KB | ||
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==Gallery== | ==Gallery== |
Revision as of 03:00, 6 October 2016
Sega System 2 | |||||
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Manufacturer: Sega | |||||
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The Sega System 2 is an arcade platform introduced by Sega in 1985. It is a successor to the Sega System 1, though largely an upgrade, utilising the same Zilog Z80 CPU, sound chips, and Sega graphics chipset. The major upgrades of the System 2 are the addition of a ROM Board, faster RAM, and a larger 512×512 background scrolling plane.
The System 2 was supported alongside the System 1, with its last game being released in 1988.
Technical Specifications
See Sega System 1 Specifications for details on underlying System 1 specifications. The following are changes that System 2 made to System 1 specifications.
- Board composition: Main Board + ROM Board
- Tilemap planes: 2 background layers (1 static, 1 scrolling), 8×8 tiles
- Tilemap sizes: 512×512 for scrolling plane, 256×256 for fixed plane[1]
Memory
Gallery
List of Games
- Heavy Metal (1985)
- Choplifter (1985)
- Shooting Master (1985)
- 119 (1986)
- Warball (1986)
- Wonder Boy (also released on Sega System 1) (1986)
- Dakkochan House (1987)
- Toki no Senshi: Chrono Soldier (1987)
- Wonder Boy in Monster Land (1987)
- UFO Senshi Youko Chan (1988)
References
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