Difference between revisions of "Sega Super Circuit"
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Reportedly the track was 80m long and 1.5m wide. | Reportedly the track was 80m long and 1.5m wide. | ||
− | ''Sega Super Circuit'' was first demonstrated at [[Communication Carnival Yume Koujou '87]] in July 1987, before being transferred to [[Sega World Tokyo Roof]] | + | ''Sega Super Circuit'' was first demonstrated at [[Communication Carnival Yume Koujou '87]] in July 1987, before being brought to [[Amusement Machine Show 1988]] (and officially named). It was then transferred to [[Sega World Tokyo Roof]] in 1989. ''Sega Super Circuit'' is known to have been operational until at least 1990, though its fate since is uncertain. |
==External Link== | ==External Link== |
Revision as of 13:59, 1 February 2017
Sega Super Circuit | |||||
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Publisher: Sega | |||||
Developer: Sega | |||||
Genre: Racing | |||||
Number of players: 2-5 | |||||
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Sega Super Circuit (セガスーパーサーキット) was a medium-scale attraction developed by Sega in the late 1980s.
Sega Super Circuit is effectively a glorified radio controlled car race around a track, however CCD cameras are mounted to each vehicle and a picture is sent to modified OutRun (deluxe) cabinets, creating a "first person" perspective for each of the racers. An unknown arcade board keeps track of information such as player credits (and winners?), although given that the race takes place in the real-world, a human operator is needed to set up each race, keep the track clean and free any vehicle that has got stuck. A human announcer also comments on how the race is going.
Reportedly the track was 80m long and 1.5m wide.
Sega Super Circuit was first demonstrated at Communication Carnival Yume Koujou '87 in July 1987, before being brought to Amusement Machine Show 1988 (and officially named). It was then transferred to Sega World Tokyo Roof in 1989. Sega Super Circuit is known to have been operational until at least 1990, though its fate since is uncertain.