Difference between revisions of "Shun Nakamura"
From Sega Retro
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Revision as of 10:44, 17 January 2018
Shun Nakamura |
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Company(ies): Sega of Japan |
Role(s): Designer, Director |
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Shun Nakamura (中村 俊) is a game developer for Sonic Team whose works include Samba de Amigo, Billy Hatcher and the Giant Egg, Sonic the Hedgehog and Rhythm Thief & the Emperor's Treasure (all of which he served as Director).
Production history
- Sonic R (1997/1998) — Game Designer (Sega Enterprises Ltd.) (Sega) (as Syun Nakamura)
- Sonic Adventure (1998) — Field designer
- ChuChu Rocket! (Dreamcast Version) (1999) — Puzzle Editing
- Samba de Amigo (2000) — Director, Main Planner
- Samba de Amigo Ver. 2000 (2000) — Director, Main Planner
- ChuChu Rocket! (GBA Version) (2001) — Normal Puzzles
- Sonic Adventure 2: Battle (2001) — Special Thanks
- Billy Hatcher and the Giant Egg (2003) — Director, Lead Game Designer
- Sonic Heroes (2003) — Development Support
- Sonic the Hedgehog (2006) — Director, Chief Game Designer
- Mario & Sonic at the Olympic Games (2007) — Planning Supervisor
- Sonic Unleashed (Xbox 360 & PS3 Versions) (2008) — Level Design Special Thanks
- Mario & Sonic at the Olympic Winter Games (Wii Version) (2009) — Lead Game Designer (Game Design Section)
- Sonic & Sega All-Stars Racing (2010) — CS2 R&D (Sega Japan)
- Rhythm Thief & the Emperor's Treasure (2012) — Producer & Director
- Sonic Lost World (Wii U & 3DS Version) (2013) — Sonic Character Supervisor (Sega Corporation)
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013) — Project Support (Sega Development Team)
- Sonic Runners (2015) — Project Support
- Tembo the Badass Elephant (2015) — Supervisor (Sega)
- Mario & Sonic at the Rio 2016 Olympic Games (2016) — Project Support (Sega Games Development Team)
- Sonic Boom: Fire & Ice (2016) — Project Support
- Sonic Forces (2017) — Producer