Difference between revisions of "Atsushi Kanno"
From Sega Retro
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==Production history== | ==Production history== | ||
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* ''[[Virtua Fighter 4]]'' (2001/2002) — Stages (Designers) | * ''[[Virtua Fighter 4]]'' (2001/2002) — Stages (Designers) | ||
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* ''[[Sonic Heroes]]'' (2003) — Special Thanks | * ''[[Sonic Heroes]]'' (2003) — Special Thanks | ||
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* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Chief Game Designer | * ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Chief Game Designer | ||
* ''[[Sonic Unleashed]]'' (Wii & PS2 Version) (2008) — Night Time Level Designer | * ''[[Sonic Unleashed]]'' (Wii & PS2 Version) (2008) — Night Time Level Designer |
Revision as of 08:29, 27 January 2018
Atsushi Kanno |
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Role(s): Designer |
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Atsushi Kanno is a designer and scenario writer for the Phantasy Star and Sonic the Hedgehog series.
Production history
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — Quest Script
- Virtua Fighter 4 (NAOMI 2; 2001) — Stage Design
- Phantasy Star Online Episode I & II (GameCube; 2002) — Battle/Enemy/Character
- Phantasy Star Online Episode I & II (GameCube; 2002) — Scenario Writer
- Phantasy Star Online Episode I & II (Xbox; 2003) — Battle/Enemy/Character
- Phantasy Star Online Episode I & II (Xbox; 2003) — Scenario Writer
- Billy Hatcher and the Giant Egg (GameCube; 2003) — Game Designers
- Phantasy Star Online Episode III: C.A.R.D. Revolution (GameCube; 2003) — Special Thanks to
- Sonic the Hedgehog (PlayStation 3; 2006) — Chief Game Designers
- Sonic the Hedgehog (Xbox 360; 2006) — Chief Game Designers
- Sonic Unleashed (PlayStation 2; 2008) — Night Level Designers
- Sonic Unleashed (Wii; 2008) — Night Level Designers
- Virtua Fighter 4 (2001/2002) — Stages (Designers)
- Sonic Heroes (2003) — Special Thanks
- Sonic the Hedgehog (2006) — Chief Game Designer
- Sonic Unleashed (Wii & PS2 Version) (2008) — Night Time Level Designer