Difference between revisions of "Heavy Machinery"
From Sega Retro
Line 4: | Line 4: | ||
| developer=[[Scavenger]]? | | developer=[[Scavenger]]? | ||
| system=[[Sega 32X]] | | system=[[Sega 32X]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
Line 11: | Line 10: | ||
| date=Christmas 1995{{fileref|CDConsoles FR 10.pdf|page=16}} | | date=Christmas 1995{{fileref|CDConsoles FR 10.pdf|page=16}} | ||
}} | }} | ||
− | {{sub-stub}}''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased shoot-'em-up game by [[Scavenger]] for the [[Sega 32X]]. It was a pseudo-3D on-the-rails shooter, in which players drove vehicles down a road, blasting enemies. |
''Heavy Machinery'' was reportedly Scavengers' "first" 32X project (in the end, they released no 32X games, moving projects to the [[Sega Saturn]] instead), and was to consist of nine missions across various environments. As well as enemies attacking from both land and air, there were to be hazards on the track such as obstacles and water. | ''Heavy Machinery'' was reportedly Scavengers' "first" 32X project (in the end, they released no 32X games, moving projects to the [[Sega Saturn]] instead), and was to consist of nine missions across various environments. As well as enemies attacking from both land and air, there were to be hazards on the track such as obstacles and water. | ||
Line 21: | Line 20: | ||
==References== | ==References== | ||
− | <references /> | + | <references/> |
Revision as of 15:48, 9 May 2018
Heavy Machinery |
---|
System(s): Sega 32X |
Publisher: Scavenger |
Developer: Scavenger? |
Planned release date(s): Christmas 1995[1] |
Genre: Shoot-'em-Up |
Number of players: 1 |
This teeny-tiny article needs some work. You can help us by expanding it.
Heavy Machinery is an unreleased shoot-'em-up game by Scavenger for the Sega 32X. It was a pseudo-3D on-the-rails shooter, in which players drove vehicles down a road, blasting enemies.
Heavy Machinery was reportedly Scavengers' "first" 32X project (in the end, they released no 32X games, moving projects to the Sega Saturn instead), and was to consist of nine missions across various environments. As well as enemies attacking from both land and air, there were to be hazards on the track such as obstacles and water.
The game was reportedly nearly complete before cancelation. It is assumed to have been pulled due to the unpopularity of the 32X platform.
Magazine articles
- Main article: Heavy Machinery/Magazine articles.