Difference between revisions of "Gulkave"
From Sega Retro
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| developer=[[Compile]] | | developer=[[Compile]] | ||
| system=[[SG-1000]], [[Sega Master System]], MSX | | system=[[SG-1000]], [[Sega Master System]], MSX | ||
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| peripherals= | | peripherals= | ||
| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
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| region=JP | | region=JP | ||
| front=Gulkave MSXFront.jpg | | front=Gulkave MSXFront.jpg | ||
+ | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|SG|sha1=3FB197D16B25BC128A2866C4B78B0535AB8DC412|md5=43C23A134AEC3AB424405780FF729D54|crc32=15A754A3|size=32kB|date= |source=Cartridge (JP)|comments=|quality=|prototype=}} | ||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 05:23, 13 May 2018
Gulkave | ||||||||||||||||||||
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System(s): SG-1000, Sega Master System, MSX | ||||||||||||||||||||
Publisher: Sega, Pony Canyon | ||||||||||||||||||||
Developer: Compile | ||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||
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Gulkave (ガルケーブ) is an SG-1000 shoot 'em up game developed by Compile and published by Sega in 1986.
Contents
Gameplay
It is a horizontal shooter, in which the player controls a spaceship that must destroy the 8 fortresses of the Gulbas Empire and several various enemies. Despite the limitations of the console, there are 30 "acts", and each "act" has a different background and there are numerous powerups available, setting it apart from most other SG-1000 shooters at the time.
Tips and tricks
- Pressing at the demonstration screen unlocks a "Test Mode". (SG-1000 Version)
- Pressing at the demonstration screen unlocks a "Test Mode". (MSX Version)
Default Ranking Tables
- 1st 30000 TAF
- 2nd 28000 HIR
- 3rd 20000 OSH
- 4th 18000 IMA
- 5th 10000 PAC
Versions
Pony Canyon released a version for the MSX computer presumably also in 1986, on ROM cartridge. This version still sports a Sega logo and Sega copyright; the primary difference between the SG-1000 and MSX is the sound hardware, so the ports are relatively identical. This version was included in Compile's disk magazine DiscStation #09, released in February 1990 as that issue's "Retro Game".
Production credits
SG-1000 and MSX versions
- Game Design: PAC
- Program: PAC
- Character Design: Janus, PAC
- Sound Compose: PAC
- Sound Program: Jemini
- Enemy Characters: PAC, Jemini, Janus, NUI, MOO, ANG, HEL, GUY
- Director: MOO
Physical scans
SG-1000 version
Master System version
Master System, KR |
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320x120px Cover
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MSX version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
32kB | Cartridge (JP) |
References
- No players field
- JP SG-1000 games
- All JP games
- SG-1000 games
- 1986 SG-1000 games
- All 1986 games
- SG-1000 shoot-'em-up games
- All shoot-'em-up games
- KR Master System games
- All KR games
- Master System games
- Unknown year games
- Master System shoot-'em-up games
- JP MSX games
- MSX games
- 1986 MSX games
- All games
- Stubs
- Credits without source
- Credits without reference
- Pages with broken file links
- Old technical information