Difference between revisions of "Fatal Labyrinth/Region coding"

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(Created page with "{{back|Fatal Labyrinth}} {{RegionCodeTable| | romregion=NTSC-U/PAL | ntscj_image= | ntscu_image=FatalLabyrinth Title.png | pal_image=FatalLabyrinth Title.png | ntscj_state=ye...")
 
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{{RegionCodeTable|
 
{{RegionCodeTable|
 
| romregion=NTSC-U/PAL
 
| romregion=NTSC-U/PAL
| ntscj_image=
+
| ntscj_image=FatalLabyrinth MD JP TitleScreen.png
 
| ntscu_image=FatalLabyrinth Title.png
 
| ntscu_image=FatalLabyrinth Title.png
 
| pal_image=FatalLabyrinth Title.png
 
| pal_image=FatalLabyrinth Title.png

Revision as of 15:05, 24 May 2018

Back to: Fatal Labyrinth.

NTSC-U/PAL ROM

FatalLabyrinth MD JP TitleScreen.png

NTSC-J console
Works as expected.

FatalLabyrinth Title.png

NTSC-U console
Works as expected.

FatalLabyrinth Title.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No


Fatal Labyrinth

FatalLabyrinth Title.png

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