Difference between revisions of "Fatal Labyrinth/Region coding"
From Sega Retro
(Created page with "{{back|Fatal Labyrinth}} {{RegionCodeTable| | romregion=NTSC-U/PAL | ntscj_image= | ntscu_image=FatalLabyrinth Title.png | pal_image=FatalLabyrinth Title.png | ntscj_state=ye...") |
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| romregion=NTSC-U/PAL | | romregion=NTSC-U/PAL | ||
− | | ntscj_image= | + | | ntscj_image=FatalLabyrinth MD JP TitleScreen.png |
| ntscu_image=FatalLabyrinth Title.png | | ntscu_image=FatalLabyrinth Title.png | ||
| pal_image=FatalLabyrinth Title.png | | pal_image=FatalLabyrinth Title.png |
Revision as of 15:05, 24 May 2018
- Back to: Fatal Labyrinth.
NTSC-U/PAL ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Works as expected. |
PAL console |
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Partially optimised.
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Fatal Labyrinth | |
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