Difference between revisions of "Fire Shark/Region coding"

From Sega Retro

(Created page with "{{back|Fire Shark}} {{RegionCodeTable| | romregion=NTSC-J | ntscj_image=FireShark MDTitleScreen.png | ntscu_image=SameSameSame MD JP TitleScreen.png | pal_image=FireShark MDT...")
 
(I'm assuming)
Line 3: Line 3:
 
{{RegionCodeTable|
 
{{RegionCodeTable|
 
| romregion=NTSC-J
 
| romregion=NTSC-J
| ntscj_image=FireShark MDTitleScreen.png
+
| ntscj_image=SameSameSame MD JP TitleScreen.png
| ntscu_image=SameSameSame MD JP TitleScreen.png
+
| ntscu_image=FireShark MDTitleScreen.png
 
| pal_image=FireShark MDTitleScreen.png
 
| pal_image=FireShark MDTitleScreen.png
 
| ntscj_state=yes
 
| ntscj_state=yes
Line 14: Line 14:
 
{{RegionCodeTable|
 
{{RegionCodeTable|
 
| romregion=NTSC-U
 
| romregion=NTSC-U
| ntscj_image=FireShark MDTitleScreen.png
+
| ntscj_image=SameSameSame MD JP TitleScreen.png
| ntscu_image=SameSameSame MD JP TitleScreen.png
+
| ntscu_image=FireShark MDTitleScreen.png
 
| pal_image=FireShark MDTitleScreen.png
 
| pal_image=FireShark MDTitleScreen.png
 
| ntscj_state=yes
 
| ntscj_state=yes

Revision as of 13:02, 28 May 2018

Back to: Fire Shark.

NTSC-J ROM

SameSameSame MD JP TitleScreen.png

NTSC-J console
Works as expected.

FireShark MDTitleScreen.png

NTSC-U console
Works as expected.

FireShark MDTitleScreen.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No

NTSC-U ROM

SameSameSame MD JP TitleScreen.png

NTSC-J console
Works as expected.

FireShark MDTitleScreen.png

NTSC-U console
Works as expected.

FireShark MDTitleScreen.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No