Difference between revisions of "Fighters Megamix"

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Highly advertised, it followed ''Virtua Fighter 2'' as a high-profile 3D fighting game for the Sega Saturn. Intended as an introduction to ''Virtua Fighter 3'' (which was never released on the Saturn), ''Fighters Megamix'' introduced the concept originally used by ''King of Fighters'', mixing characters and styles from different games - not only the open ended rings from VF are present (but now, with no ring-out), but also the close cages from ''Fighting Vipers''. VF characters have new moves taken from VF3, but the most impressive feature was the ''dodge'' move, which allowed the character to sidestep, avoiding a dangerous blow and opening at the same time room for a counter. Sega capitalized on this, calling ''Fighters Megamix'' the first "real 3D" fighting game in the market.
 
Highly advertised, it followed ''Virtua Fighter 2'' as a high-profile 3D fighting game for the Sega Saturn. Intended as an introduction to ''Virtua Fighter 3'' (which was never released on the Saturn), ''Fighters Megamix'' introduced the concept originally used by ''King of Fighters'', mixing characters and styles from different games - not only the open ended rings from VF are present (but now, with no ring-out), but also the close cages from ''Fighting Vipers''. VF characters have new moves taken from VF3, but the most impressive feature was the ''dodge'' move, which allowed the character to sidestep, avoiding a dangerous blow and opening at the same time room for a counter. Sega capitalized on this, calling ''Fighters Megamix'' the first "real 3D" fighting game in the market.
  
Unlike most other games by AM2, ''Fighters Megamix'' had no [[arcade]] release. However, in 1998 a [[Game.com]] port was released by ''Tiger''.
+
Unlike most other games by [[Sega AM2]], ''Fighters Megamix'' had no [[arcade]] release. However, in 1998 a [[Game.com]] port was released by ''Tiger''.
  
 
==Unlockable characters==
 
==Unlockable characters==
At the start, only the characters from ''Virtua Fighter'' and ''Fighters Megamix'' are available, extra fighters can be unlocked by completing different courses (series of six bouts). Those characters are all based on other Sega games, including some planned, but unreleased for the console, like ''[[Sonic Championship|Sonic the Fighters]]''. Those characters are Akira and Sarah from ''Virtua Fighter Kids'', Hornet from ''Daytona USA'', Janet from ''Virtua Cop 2'', [[Bean the Dynamite|Bean]] and [[Bark the Polar Bear|Bark]] from ''Sonic the Fighters'', URA Bhan (improved version of Bahn), RentAHero from ''Rent a Hero'', Deku, Siba from ''Virtua Fighter 3'', and Candy with a different outfit. Another unlockable character, Pepsiman, only appeared in the Japanese release.
+
At the start, only the characters from ''Virtua Fighter'' and ''Fighters Megamix'' are available, extra fighters can be unlocked by completing different courses (series of six bouts). Those characters are all based on other Sega games, including some planned, but unreleased for the console, like ''[[Sonic the Fighters]]''. Those characters are Akira and Sarah from ''Virtua Fighter Kids'', Hornet from ''Daytona USA'', Janet from ''Virtua Cop 2'', [[Bean the Dynamite|Bean]] and [[Bark the Polar Bear|Bark]] from ''[[Sonic the Fighters]]'', URA Bhan (improved version of Bahn), RentAHero from ''Rent a Hero'', Deku, Siba from ''Virtua Fighter 3'', and Candy with a different outfit. Another unlockable character, Pepsiman, only appeared in the Japanese release.
  
 
===Production Credits===
 
===Production Credits===

Revision as of 04:01, 27 September 2008

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Fighters Megamix title.png

Fighters Megamix
System(s): Sega Saturn
Publisher: Sega
Developer:
Genre: Fighting

















Fighters Megamix is a 1997 fighting game developed by Sega AM2 and published by Sega exclusively for the Sega Saturn. It combines several characters from various Sega games, from the complete cast of Virtua Fighter 2 and Fighting Vipers to Janet from Virtua Cop 2 and the Hornet car from Daytona USA, while allowing to play the bosses of both games without cheat codes. It still remains as one of the best Saturn games, and one of the best in the genre during the 32-bit era.

Highly advertised, it followed Virtua Fighter 2 as a high-profile 3D fighting game for the Sega Saturn. Intended as an introduction to Virtua Fighter 3 (which was never released on the Saturn), Fighters Megamix introduced the concept originally used by King of Fighters, mixing characters and styles from different games - not only the open ended rings from VF are present (but now, with no ring-out), but also the close cages from Fighting Vipers. VF characters have new moves taken from VF3, but the most impressive feature was the dodge move, which allowed the character to sidestep, avoiding a dangerous blow and opening at the same time room for a counter. Sega capitalized on this, calling Fighters Megamix the first "real 3D" fighting game in the market.

Unlike most other games by Sega AM2, Fighters Megamix had no arcade release. However, in 1998 a Game.com port was released by Tiger.

Unlockable characters

At the start, only the characters from Virtua Fighter and Fighters Megamix are available, extra fighters can be unlocked by completing different courses (series of six bouts). Those characters are all based on other Sega games, including some planned, but unreleased for the console, like Sonic the Fighters. Those characters are Akira and Sarah from Virtua Fighter Kids, Hornet from Daytona USA, Janet from Virtua Cop 2, Bean and Bark from Sonic the Fighters, URA Bhan (improved version of Bahn), RentAHero from Rent a Hero, Deku, Siba from Virtua Fighter 3, and Candy with a different outfit. Another unlockable character, Pepsiman, only appeared in the Japanese release.

Production Credits

Producer: Yu Suzuki
Director: Hiroshi Kataoka
Game Coordinator: Daichi Katagiri
Chief Progemmers: Tetsuya Sugimoto, Hideya Shibazaki
Progemmers: Masatoshi Shibata, Masaru Nakamura, Arata Hanashima, Susumu Morii, Shinji Ohshima, Yutaka Ito, Masataka Daigo
Chief Graphic Designer: Yoji Kato
Graphic Designers: Takako Kawaguchi, Shin Kataoka
Motion Desinger: Hiroshi Masui
Character Designers: Manabu Sato, Masahiro Sugiya, Kaoru Nagahawa, Kebntarow Nishimura, Masakzu Yanagida, Satoshi Fujinuma
Sound Designer: Takenobu Mitsuyoshi
Publicity By: Jun Kasahara
Jacket Designer: Akira Yamanaka
Special Thanks: Virtua Fighter 3 Team, Viruta Cop 2 Saturn Version Team, Takeharu Tanimura
Created By: Sega AM2
Presented By: Sega

Resources

Box Art

External links