Difference between revisions of "Safari Hunt"
From Sega Retro
(→Levels) |
|||
Line 20: | Line 20: | ||
===Levels=== | ===Levels=== | ||
− | {{ | + | {{InfoTable|imagewidths=200| |
− | {{ | + | {{InfoRow |
− | | | + | | title=Lake |
− | | | + | | screenshot=Safarihuntlake.png |
| desc=duck, fish, rabbit | | desc=duck, fish, rabbit | ||
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Jungle |
− | | | + | | screenshot= |
| desc=bird, armadillo, bear | | desc=bird, armadillo, bear | ||
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Forest |
− | | | + | | screenshot= |
| desc=spider, monkey, bat, panther | | desc=spider, monkey, bat, panther | ||
}} | }} | ||
− | + | }} | |
==Physical scans== | ==Physical scans== |
Revision as of 23:12, 1 September 2018
- For the SG-1000 game Safari Hunting, see Tranquilizer Gun.
Safari Hunt | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Master System | ||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||
Developer: Sega | ||||||||||||||||||||
Peripherals supported: Light Phaser | ||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Safari Hunt is a video game developed and manufactured by Sega for their Sega Master System in 1986, specifically as a built-in game in version 2.4 of the Master System BIOS. Safari Hunt was not released as a standalone game, though it was made available in the compilations Hang On & Safari Hunt and Marksman Shooting / Trap Shooting / Safari Hunt. It is a light-gun shooter, and so requires the official peripheral the Light Phaser.
Contents
Gameplay
The game requires the player to shoot at animals in, as its title suggests, a simulated safari hunt. Safari Hunt has three levels, each with various animals. The player must score a certain amount of points, by shooting the animals with a limited number of bullets, to progress to the next level. These three levels repeat, with the level number incrementing after each, until level 69 whose required score is 1 million points. Upon reaching this figure, the player is told that s/he has reached the end of the game, and receives a "Game Over" screen.
Levels
Lake | |
---|---|
duck, fish, rabbit | |
Jungle | |
bird, armadillo, bear | |
Forest | |
spider, monkey, bat, panther |
Physical scans
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
63 | |
---|---|
Based on 1 review |
References
- Light Phaser-compatible games
- No players field
- JP Master System games
- All JP games
- US Master System games
- All US games
- EU Master System games
- All EU games
- Master System games
- 1986 Master System games
- All 1986 games
- Master System shoot-'em-up games
- All shoot-'em-up games
- All games
- Sub-stubs
- Old-style rating (s)
- Update ratings template
- 1 old ratings