Difference between revisions of "Bullet Mark"
From Sega Retro
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| genre=Shoot-'em-up | | genre=Shoot-'em-up | ||
| releases={{releasesArcade | | releases={{releasesArcade | ||
+ | | dl_date_us=1975 | ||
| dl_date_jp=1975-10{{ref|http://sega-interactive.co.jp/special/history/title/bulletmark.html}} | | dl_date_jp=1975-10{{ref|http://sega-interactive.co.jp/special/history/title/bulletmark.html}} | ||
}} | }} |
Revision as of 12:47, 25 November 2018
Bullet Mark | |||||||||||||
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System(s): Discrete logic arcade | |||||||||||||
Publisher: Sega | |||||||||||||
Developer: Sega | |||||||||||||
Genre: Shoot-'em-up | |||||||||||||
Number of players: 2 | |||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Bullet Mark (バレットマーク) is a 1975 discrete logic game by Sega with twin Tommy Guns. It is similar to Sega's earlier 1974 game Balloon Gun, but with a wider variety of targets to shoot.
Bullet Mark as Sega's first product to be manufactured in the United States[2], being built in the Sega of America factory in Redondo Beach, California[3].
Contents
Gameplay
The guns have a recoil effect and can be fired as a single shot or in a short burst. Four series of targets appear sequentially on an oversized TV screen: balloons (worth 7 points), tanks (15 points), pirates (30 points) and aircraft (45 points). A perfect score is 979. Game time adjustable from 60 to 140 seconds. When played as a two-player game, a score of 800 (adjustable to 600 depending on the operator) by either player automatically extends the game into an additional balloon series.
Specifications
Dimensions
- Mass: 152kg