Difference between revisions of "Yojiro Ogawa"
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* [https://sega.jp/fb/creators/vol_23/1.html Yojiro Ogawa interview by Sega (November 13, 2003)] | * [https://sega.jp/fb/creators/vol_23/1.html Yojiro Ogawa interview by Sega (November 13, 2003)] | ||
* [http://archive.videogamesdaily.com/features/sega_sonicteam_interview_apr05_p1.asp Yojiro Ogawa interview by Kikizo (April 17, 2005)] | * [http://archive.videogamesdaily.com/features/sega_sonicteam_interview_apr05_p1.asp Yojiro Ogawa interview by Kikizo (April 17, 2005)] |
Revision as of 14:24, 28 March 2019
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Yojiro Ogawa |
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Date of birth: 1970-01-25 (age 54) |
Role(s): Designer, Director, Producer |
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Yojiro Ogawa (小川 陽二郎) is a game planner. Joining Sega in 1995, he took part as a planner in games like Panzer Dragoon Saga, Sonic Adventure, and Phantasy Star Online. His directorial debut was Sonic Mega Collection, and he was in charge of worldbuilding and system design in Phantasy Star Online Episode 3 Card Revolution, in addition to being its director. He joined DeNA after leaving Sega and currently serves as producer of LIONSHIP STUDIO.
Production history
Games
- Panzer Dragoon Saga (Saturn; 1998) — 原案/設定[1] (as 小川 陽二郎)
- Panzer Dragoon Saga (Saturn; 1998) — 企画[1] (as 小川 陽二郎)
- Sonic Adventure (Dreamcast; 1998) — Character game designers
- Sonic Adventure (Dreamcast; 1998) — Field designers
- ChuChu Rocket! (Dreamcast; 1999) — Puzzle Editors
- Phantasy Star Online (Dreamcast; 2000) — Battle/Enemy
- ChuChu Rocket! (Game Boy Advance; 2001) — Normal Puzzles[2]
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — Battle/Enemy
- Sonic Adventure 2: Battle (GameCube; 2001) — Special Thanks
- Sonic Mega Collection (GameCube; 2002) — Director[3]
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — Mission Mode Game Designers
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — Minigame Collection Coordinators
- Phantasy Star Online Episode III: C.A.R.D. Revolution (GameCube; 2003) — Director
- Phantasy Star Online Episode III: C.A.R.D. Revolution (GameCube; 2003) — Game Design Staff
- Feel the Magic: XY/XX (Nintendo DS; 2004) — Producer
- Sonic Mega Collection Plus (PlayStation 2; 2004) — Director
- Sonic Mega Collection Plus (Xbox; 2004) — Director
- Sonic Gems Collection (PlayStation 2; 2005) — Producer
- Sonic Gems Collection (GameCube; 2005) — Producer
- Puyo Puyo Fever 2 (PlayStation 2; 2005) — Game Design Manager
- Sonic the Hedgehog (PlayStation 3; 2006) — Special Thanks
- Sonic the Hedgehog (Xbox 360; 2006) — Special Thanks
- Sonic Mega Collection Plus (Windows PC; 2006) — Director
- Sonic and the Secret Rings (Wii; 2007) — Creative Producer / Game Director
- Sonic and the Secret Rings (Wii; 2007) — Game Designers
- Super Smash Bros. Brawl (Wii; 2008) — Supervisors (Original Games)
- The House of the Dead 2 & 3 Return (Wii; 2008) — Producer
- Sonic and the Black Knight (Wii; 2009) — Development Support
- Kurohyou: Ryu ga Gotoku Shinshou (PlayStation Portable; 2010) — プロデューサー (as 小川 陽二郎)
- Super Monkey Ball 3D (Nintendo 3DS; 2011) — Special Thanks
- Kurohyou 2: Ryu ga Gotoku Ashura Hen (PlayStation Portable; 2012) — プロデューサー (as 小川 陽二郎)
- Initial D: Perfect Shift Online (Nintendo 3DS; 2014) — Producer
Music
- Let the Winds Blow Phantasy Star Online Episode III C.A.R.D. Revolution Original Sound Track (CD; 2003) — Game Director
- Akadoko & Kimishine♥Ai no Densetsu CD♥ (CD; 2005) — Producer
- Sonic Adventure (1998) — Character Game Designer, Field Designer
- Sonic Adventure 2: Battle (2001) — Special Thanks
- Sonic Mega Collection (2002) — Director, Assistant Producer
- Sonic Adventure DX: Director's Cut (2003) — Mission Mode Game Designer, Minigame Collection Coordinator
- Phantasy Star Online Episode 3 Card Revolution (2003) — Planning Director
- Sonic Mega Collection Plus (2004) — Director, Assistant Producer
- Puyo Puyo Fever 2 (2005) — Game Design Manager
- Sonic Gems Collection (2005) — Producer
- Sonic the Hedgehog (2006) — Special Thanks
- Sonic and the Secret Rings (2007) — Producer, Director, Game Designer
- Sonic Unleashed (2008) — Special Thanks
- Sonic and the Black Knight (2009) — Development Support
- Kurohyou: Ryu ga Gotoku Shinshou (2010) — Producer
- Kurohyou 2: Ryu ga Gotoku Ashura Hen (2012) — Producer
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |
- Yojiro Ogawa interview by Sega (November 13, 2003)
- Yojiro Ogawa interview by Kikizo (April 17, 2005)
- Yojiro Ogawa interview by GameSpy (July 22, 2005)
- Yojiro Ogawa interview by Kikizo (February 20, 2007)