Difference between revisions of "Hustle Chumy"
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| system=[[SG-1000]] | | system=[[SG-1000]] | ||
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Revision as of 16:44, 7 January 2020
Hustle Chumy | |||||||||||||||
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System(s): SG-1000 | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Sega R&D 2, Compile | |||||||||||||||
Genre: Action | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Hustle Chumy (ハッスルチューミー) is an SG-1000 and MSX game developed by Compile and released in 1984.
Gameplay
In Hustle Chumy players control a mouse named Chumy who needs to collect apples (and other food) in a sewer, avoiding other critters as he goes. As Chumy eats more food, his speed decreases, but his fireballs are given a longer range. Levels have varying layouts.
There are several types of enemies in the game, most of which can be defeated with fireballs.
- Bats: Bats fly over Chumy.
- Mecha-Dinos: Mecha-Dinos are indestructible, although Chumy can slow them down with fireballs.
- Gators: Gators usually sleep in one spot, but sometimes move slowly around.
- Cats: Cats can jump like Chumy.
- Ninjas: Ninjas need to be hit with three fireballs to be defeated.
Physical scans
SG-1000, TW |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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16kB | Cartridge (JP) | |||||||||||
✔ |
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16kB | Cartridge (TW) |