Difference between revisions of "Space Odyssey"
From Sega Retro
Hyperspeed34 (talk | contribs) |
|||
Line 3: | Line 3: | ||
| publisher=[[Sega]], [[Sega/Gremlin]] (US) | | publisher=[[Sega]], [[Sega/Gremlin]] (US) | ||
| developer=[[Sega/Gremlin]] | | developer=[[Sega/Gremlin]] | ||
− | | system=[[ | + | | system=[[G80]] |
| romsize=78 KB | | romsize=78 KB | ||
| sounddriver= | | sounddriver= | ||
Line 10: | Line 10: | ||
| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
| releases={{releasesArcade | | releases={{releasesArcade | ||
− | | g80_date_jp=1981-05{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=47}} | + | | g80_date_jp=1981-05{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=47}}{{magref|gamemachinejp|164|9}} |
| g80_date_us=1981-03 | | g80_date_us=1981-03 | ||
}} | }} | ||
}} | }} | ||
− | {{sub-stub}}'''''{{PAGENAME}}''''' (スペース オデッセイ) is an arcade game released by [[Sega]] for [[ | + | {{sub-stub}}'''''{{PAGENAME}}''''' (スペース オデッセイ) is an arcade game released by [[Sega]] for [[G80]] hardware in 1981. It is an early 2D shoot-'em-up with both horizontal side-scrolling and vertical scrolling segments (later popularised by [[Konami]]'s 1986 hit, ''Salamander''/''Life Force''). |
''Space Odyssey'' was distributed in upright, "mini" and cocktail cabinets. | ''Space Odyssey'' was distributed in upright, "mini" and cocktail cabinets. |
Revision as of 22:35, 7 November 2020
Space Odyssey | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): G80 | |||||||||||||
Publisher: Sega, Sega/Gremlin (US) | |||||||||||||
Developer: Sega/Gremlin | |||||||||||||
Genre: Shoot-'em-Up | |||||||||||||
Number of players: 1 | |||||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Space Odyssey (スペース オデッセイ) is an arcade game released by Sega for G80 hardware in 1981. It is an early 2D shoot-'em-up with both horizontal side-scrolling and vertical scrolling segments (later popularised by Konami's 1986 hit, Salamander/Life Force).
Space Odyssey was distributed in upright, "mini" and cocktail cabinets.
Contents
Production credits
This article needs a list of production credits, either from the game itself, a manual, or other reliable source. |
- Designer & Programmer: Steve Hanawa
Magazine articles
- Main article: Space Odyssey/Magazine articles.