Difference between revisions of "Sparkster: Rocket Knight Adventures 2/Region coding"
From Sega Retro
m (Text replacement - "{{back\|(.*)}}" to "{{back}}") |
(The version released in Japan is locked to Japanese region only) |
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Line 2: | Line 2: | ||
{{RegionCodeTable| | {{RegionCodeTable| | ||
− | | romregion=NTSC-J | + | | romregion=NTSC-J |
+ | | ntscj_image=Sparkster title.png | ||
+ | | ntscu_image=Konami RegionLock MD.png | ||
+ | | pal_image=Konami RegionLock MD.png | ||
+ | | ntscj_state=yes | ||
+ | | ntscu_state=locked | ||
+ | | pal_state=locked | ||
+ | }} | ||
+ | {{RegionCodeTable| | ||
+ | | romregion=NTSC-U | ||
| ntscj_image=Sparkster title.png | | ntscj_image=Sparkster title.png | ||
| ntscu_image=Sparkster title.png | | ntscu_image=Sparkster title.png |
Revision as of 19:06, 10 June 2021
- Back to: Sparkster: Rocket Knight Adventures 2.
NTSC-J ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Region locked. |
PAL console |
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Region locked. |
NTSC-U ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Works as expected. |
PAL console |
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Region locked. |
PAL ROM
NTSC-J console |
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Region locked. |
NTSC-U console |
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Region locked. |
PAL console |
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Partially optimised.
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Sparkster: Rocket Knight Adventures 2 | |
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Main page | Comparisons | Maps | Development | Magazine articles | Video coverage | Reception | Region coding | Technical information |