Difference between revisions of "Jon Burton"
From Sega Retro
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+ | *Section about both his prototype releases and his sharing of behind-the-scenes development and production information. | ||
+ | [[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 06:25, 4 October 2021 (EDT) | ||
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==To work into article== | ==To work into article== | ||
From pre-rewrite: In Sonic 3D he did the Program Design, Implementation, and Code Conversion and Product Management. For Sonic R he did Program Design & Implementation, Additional Artwork, and Special Effects Programming. [[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 07:22, 28 September 2021 (EDT) | From pre-rewrite: In Sonic 3D he did the Program Design, Implementation, and Code Conversion and Product Management. For Sonic R he did Program Design & Implementation, Additional Artwork, and Special Effects Programming. [[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 07:22, 28 September 2021 (EDT) |
Revision as of 05:25, 4 October 2021
To do
- Section about both his prototype releases and his sharing of behind-the-scenes development and production information.
CartridgeCulture (talk) 06:25, 4 October 2021 (EDT)
To work into article
From pre-rewrite: In Sonic 3D he did the Program Design, Implementation, and Code Conversion and Product Management. For Sonic R he did Program Design & Implementation, Additional Artwork, and Special Effects Programming. CartridgeCulture (talk) 07:22, 28 September 2021 (EDT)