Difference between revisions of "Divine Sealing"
From Sega Retro
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*Divine Sealing runs in 256x224, which is stretched to 4:3 by the television set. The hentai artwork appears to have been drawn with this stretch in mind, but NOT the planet screens. And the hand-drawn HUD seems to show the game actually being displayed in its internal resolution. | *Divine Sealing runs in 256x224, which is stretched to 4:3 by the television set. The hentai artwork appears to have been drawn with this stretch in mind, but NOT the planet screens. And the hand-drawn HUD seems to show the game actually being displayed in its internal resolution. | ||
*Did the Wind and Flame stages' planet graphics somehow get... mixed up? The orange flame stage uses a green planet, and the green wind stage uses an orange planet. | *Did the Wind and Flame stages' planet graphics somehow get... mixed up? The orange flame stage uses a green planet, and the green wind stage uses an orange planet. | ||
+ | *Find a script, or get some kind of full text translation. It'll fill in a top of gaps here. | ||
[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 08:09, 13 October 2021 (EDT) | [[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 08:09, 13 October 2021 (EDT) | ||
==Would someone who can read Japanese provide a quick translation?== | ==Would someone who can read Japanese provide a quick translation?== | ||
Hello! If possible, if you can read Japanese and would be willing to provide a little assistance... could someone translate the names of the levels from the manual? I had to machine-translate it and I'm super sure I'm way off :x Thank you so much if you're able to provide any input/translation help!! :) [[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 04:22, 26 October 2021 (EDT) | Hello! If possible, if you can read Japanese and would be willing to provide a little assistance... could someone translate the names of the levels from the manual? I had to machine-translate it and I'm super sure I'm way off :x Thank you so much if you're able to provide any input/translation help!! :) [[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 04:22, 26 October 2021 (EDT) |
Revision as of 03:13, 2 November 2021
To do
- Create an Enemies section.
- Write tactics for the Bosses section.
- Divine Sealing runs in 256x224, which is stretched to 4:3 by the television set. The hentai artwork appears to have been drawn with this stretch in mind, but NOT the planet screens. And the hand-drawn HUD seems to show the game actually being displayed in its internal resolution.
- Did the Wind and Flame stages' planet graphics somehow get... mixed up? The orange flame stage uses a green planet, and the green wind stage uses an orange planet.
- Find a script, or get some kind of full text translation. It'll fill in a top of gaps here.
CartridgeCulture (talk) 08:09, 13 October 2021 (EDT)
Would someone who can read Japanese provide a quick translation?
Hello! If possible, if you can read Japanese and would be willing to provide a little assistance... could someone translate the names of the levels from the manual? I had to machine-translate it and I'm super sure I'm way off :x Thank you so much if you're able to provide any input/translation help!! :) CartridgeCulture (talk) 04:22, 26 October 2021 (EDT)