Difference between revisions of "Solomon no Kagi: Oujo Rihita no Namida"
From Sega Retro
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{{stub}}'''''Solomon no Kagi: Oujo Rihita no Namida''''' (ソロモンの鍵 王女リヒタの涙) is a platform-puzzle arcade game developed by [[Tecmo]], which was subsequently brought to the [[Sega Master System]] by [[Salio]] in 1988. The game was brought to the west via other platforms as '''''Solomon's Key''''', though the Master System version remained exclusive to Japan. | {{stub}}'''''Solomon no Kagi: Oujo Rihita no Namida''''' (ソロモンの鍵 王女リヒタの涙) is a platform-puzzle arcade game developed by [[Tecmo]], which was subsequently brought to the [[Sega Master System]] by [[Salio]] in 1988. The game was brought to the west via other platforms as '''''Solomon's Key''''', though the Master System version remained exclusive to Japan. |
Revision as of 13:27, 11 December 2011
Solomon no Kagi: Oujo Rihita no Namida | |||||
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System(s): Sega Master System | |||||
Publisher: Salio | |||||
Developer: Tecmo Salio | |||||
Genre: Action | |||||
Number of players: 1 | |||||
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Solomon no Kagi: Oujo Rihita no Namida (ソロモンの鍵 王女リヒタの涙) is a platform-puzzle arcade game developed by Tecmo, which was subsequently brought to the Sega Master System by Salio in 1988. The game was brought to the west via other platforms as Solomon's Key, though the Master System version remained exclusive to Japan.
The object of the game is get a key and then make your way to the exit. To acheive this, Solomon can create and destroy blocks, which can be used to trap enemies or as platforms.