Difference between revisions of "Mega Marble World 2"
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| bobscreen=Mega Marble World 2 MD TitleScreen.png | | bobscreen=Mega Marble World 2 MD TitleScreen.png | ||
− | | publisher=Timur Lyazgiev | + | | publisher=Timur Lyazgiev ([[T-Arts Studio]]) |
| developer=Timur Lyazgiev | | developer=Timur Lyazgiev | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
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− | {{sub-stub}}'''''{{PAGENAME}}''''' is a puzzle game developed and published by '''Timur Lyazgiev''' for the [[Sega Mega Drive]] in June 3, 2021. A limited run of 100 physical copies was made. | + | {{sub-stub}}'''''{{PAGENAME}}''''' is a puzzle game developed and published by '''Timur Lyazgiev''' ([[T-Arts Studio]]) for the [[Sega Mega Drive]] in June 3, 2021. A limited run of 100 physical copies was made. |
The game featured Over 30 levels with 4 themes (Dungeon, Pirate Ship, Water Stream, Palace), non-linear gameplay, Password system, 9 melodies, and 9 languages (English, German, Turkish, Kurdish, Russian, Portuguese, Spanish, Italian, and French).{{ref|https://devster.proboards.com/thread/1471/mega-marble-world-genesis-drive}} | The game featured Over 30 levels with 4 themes (Dungeon, Pirate Ship, Water Stream, Palace), non-linear gameplay, Password system, 9 melodies, and 9 languages (English, German, Turkish, Kurdish, Russian, Portuguese, Spanish, Italian, and French).{{ref|https://devster.proboards.com/thread/1471/mega-marble-world-genesis-drive}} |
Revision as of 08:50, 8 January 2022
Mega Marble World 2 | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Timur Lyazgiev (T-Arts Studio) | ||||||||||
Developer: Timur Lyazgiev | ||||||||||
Sound driver: XGM | ||||||||||
Genre: Puzzle | ||||||||||
Number of players: 1 | ||||||||||
Official in-game languages: | ||||||||||
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Mega Marble World 2 is a puzzle game developed and published by Timur Lyazgiev (T-Arts Studio) for the Sega Mega Drive in June 3, 2021. A limited run of 100 physical copies was made.
The game featured Over 30 levels with 4 themes (Dungeon, Pirate Ship, Water Stream, Palace), non-linear gameplay, Password system, 9 melodies, and 9 languages (English, German, Turkish, Kurdish, Russian, Portuguese, Spanish, Italian, and French).[2]
Gameplay
You control the ball that can be rolled in 4 directions. The ball is uncontrollable until it stops. You are only able to make a direction change when you hit a surface - it is straight line movements all the way.
Player might have to revisit locations or choose from multiple paths to finish the level. There can be a sequence of challenges that a player must solve to complete the level. Each level has a set of challenges to get around such as pits and other problems.
Some passages are closed by a magical barrier. Use a magic stone to destroy the magic barrier. There are four types of barriers that differ in color. It is necessary to use a magic stone of the corresponding color. But, there is a universal magic stone - multi-colored.
Some levels also have items that provide additional opportunities.
Physical scans
External links
- Discussion on AtariAge forum
- Discussion on SpritesMind forum
- Discussion on Romhacking Russia forum
- Gameplay video