Difference between revisions of "Kenichi Koshida"
From Sega Retro
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==Production history== | ==Production history== | ||
+ | {{ProductionHistory|Kenichi Koshida}} | ||
[[Category:Use ProductionHistory template]] | [[Category:Use ProductionHistory template]] | ||
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* ''[[Sonic Riders]]'' (2006) — Main Programmer, Course Gimmick Programmer, Multi Platform Programmer | * ''[[Sonic Riders]]'' (2006) — Main Programmer, Course Gimmick Programmer, Multi Platform Programmer | ||
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* ''[[Sonic Unleashed]] (Wii & PS2 Version)'' (2008) — Programmer | * ''[[Sonic Unleashed]] (Wii & PS2 Version)'' (2008) — Programmer | ||
* ''[[Sonic Free Riders]]'' (2010) — Programming Director, Game System Programmer | * ''[[Sonic Free Riders]]'' (2010) — Programming Director, Game System Programmer |
Revision as of 16:57, 21 July 2022
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Kenichi Koshida |
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Role(s): Programmer |
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Kenichi Koshida (越田 健一)
Programmer at Now Production.
Production history
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — Programmers
- Sonic Riders (PlayStation 2; 2006) — Main Programmer
- Sonic Riders (GameCube; 2006) — Main Programmer
- Sonic Riders (Xbox; 2006) — Main Programmer
- Sonic Riders (PlayStation 2; 2006) — Course Gimmick Programmers
- Sonic Riders (GameCube; 2006) — Course Gimmick Programmers
- Sonic Riders (Xbox; 2006) — Course Gimmick Programmers
- Sonic Riders (PlayStation 2; 2006) — Multi Platform Programmers
- Sonic Riders (GameCube; 2006) — Multi Platform Programmers
- Sonic Riders (Xbox; 2006) — Multi Platform Programmers
- Sonic Riders (Windows PC; 2006) — Main Programmer
- Sonic Riders (Windows PC; 2006) — Course Gimmick Programmers
- Sonic Riders (Windows PC; 2006) — Multi Platform Programmers
- Sonic Free Riders (Xbox 360; 2010) — Programming Director
- Sonic Free Riders (Xbox 360; 2010) — Game System Programmers
- Puyo Puyo Tetris (Nintendo 3DS; 2014) — Programmers
- Sonic Riders (2006) — Main Programmer, Course Gimmick Programmer, Multi Platform Programmer
- Sonic Unleashed (Wii & PS2 Version) (2008) — Programmer
- Sonic Free Riders (2010) — Programming Director, Game System Programmer