Difference between revisions of "Craig Stitt"
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* ''Ratchet & Clank: Going Commando'' (2003) — Lead Environment Artist | * ''Ratchet & Clank: Going Commando'' (2003) — Lead Environment Artist | ||
* ''Ratchet & Clank: Up Your Arsenal'' (2004) — Lead Environment Artist | * ''Ratchet & Clank: Up Your Arsenal'' (2004) — Lead Environment Artist | ||
− | * ''Ratchet: Deadlocked'' (2005) — Lead | + | * ''Ratchet: Deadlocked'' (2005) — Environment Team Lead |
[[Category:Developers]] | [[Category:Developers]] |
Revision as of 12:25, 6 March 2006
Craig Stitt is a former developer for Sonic Team who worked at the Sega Technical Institute. He is currently employed at Insomniac Games. ICEknight conducted an interview with him in January 2001 where he clarified several mysteries, including the fact that Tails was not supposed to be the guardian of the Master Emerald. You can find a copy of the interview here or at ICEKnight's website, Sonic Database.
Production History
- Kid Chameleon (1992) — Art
- Sonic the Hedgehog 2 (1992) — Zone Artist
- Sonic Spinball (1993) — Art
- The Ooze (1994) — Environment Artist
- Comix Zone (1995) — Animation
- Disruptor (1996) — Artist
- Spyro the Dragon (1998) — Senior Artist
- Spyro 2: Ripto's Rage (1999) — Senior Artist
- Spyro the Dragon: Year of the Dragon (2000) — Senior Artist
- Ratchet & Clank (2002) — Lead Environment Artist
- Ratchet & Clank: Going Commando (2003) — Lead Environment Artist
- Ratchet & Clank: Up Your Arsenal (2004) — Lead Environment Artist
- Ratchet: Deadlocked (2005) — Environment Team Lead