Difference between revisions of "Golgo 13"
From Sega Retro
Line 14: | Line 14: | ||
| sg_code_jp=G-1014 | | sg_code_jp=G-1014 | ||
| sg_date_fr=198x | | sg_date_fr=198x | ||
+ | | sg_rrp_fr=275{{magref|micro7|23|92}} | ||
| sg_code_fr=G-1014 | | sg_code_fr=G-1014 | ||
}} | }} |
Revision as of 12:49, 26 August 2022
Golgo 13 | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): SG-1000 | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Sega R&D 2 | |||||||||||||||
Licensor: Saito Production, Shogakukan | |||||||||||||||
Genre: Shooting[1] | |||||||||||||||
Number of players: 1 | |||||||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Golgo 13 (ゴルゴ13) is a shoot-'em-up game for the SG-1000 based on the Japanese manga of the same name.
Contents
Gameplay
The game has you shoot at windows of a passing train. Hitting objects that get in the way will make the bullet rebound and potentially kill you.
History
Early Titlescreen appears to be done with SC-3000 style 'draw' commands, rather than SG-1000 style sprites.[4]
Production credits
This article needs a list of production credits, either from the game itself, a manual, or other reliable source. |
- Designer: Yoshiki Kawasaki
Physical scans
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
32kB | Cartridge (JP) |