Difference between revisions of "Ken Okazaki"
From Sega Retro
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+ | | divisions=[[Sega Software R&D Dept. 9]] | ||
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+ | | company=[[United Game Artists]] | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' (岡崎 健). | + | {{sub-stub}}'''{{PAGENAME}}''' (岡崎 健), also called '''Okaken''' (オカケン), was a designer at [[Sega]]. He created the ''[[Space Channel 5]]'' character Jaguar, and operates on the belief that distorting an image adds to its beauty.{{ref|1=https://web.archive.org/web/20030403221809/http://www.u-ga.com/jp/company/list_staff.php?HID_EMP_NO=J00116}} |
==Production history== | ==Production history== | ||
{{ProductionHistory|Ken Okazaki|岡崎 健}} | {{ProductionHistory|Ken Okazaki|岡崎 健}} | ||
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+ | ==External links== | ||
+ | * Staff profile on ''[https://web.archive.org/web/20030403221809/http://www.u-ga.com/jp/company/list_staff.php?HID_EMP_NO=J00116 www.u-ga.com]'' | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 13:34, 10 December 2022
Ken Okazaki |
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Employment history:
Divisions:
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Role(s): Designer |
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Ken Okazaki (岡崎 健), also called Okaken (オカケン), was a designer at Sega. He created the Space Channel 5 character Jaguar, and operates on the belief that distorting an image adds to its beauty.[1]
Production history
Games
- Advanced World War: Sennen Teikoku no Koubou (Saturn; 1997) — グラフィックデザイナー (as 岡崎 健)
- Space Channel 5 (Dreamcast; 1999) — Character & Background Design
- Space Channel 5 (Dreamcast; 1999) — Character Modeling Unit
- Space Channel 5 (Dreamcast; 1999) — Character Animation Supervisor
- Space Channel 5: Part 2 (Dreamcast; 2002) — Noise
- Space Channel 5: Part 2 (Dreamcast; 2002) — Total Scene Director
- Space Channel 5: Part 2 (Dreamcast; 2002) — Storyboards
- Space Channel 5: Part 2 (PlayStation 2; 2002) — Noise
- Space Channel 5: Part 2 (PlayStation 2; 2002) — Total Scene Director
- Space Channel 5: Part 2 (PlayStation 2; 2002) — Storyboards
- Space Channel 5 (PlayStation 2; 2002) — Character & Background Design
- Space Channel 5 (PlayStation 2; 2002) — Character Modeling Unit
- Space Channel 5 (PlayStation 2; 2002) — Character Animation Supervisor
- Space Channel 5: Special Edition (PlayStation 2; 2003) — Character & Background Modeling Design
- Space Channel 5: Special Edition (PlayStation 2; 2003) — Character Modeling Unit
- Space Channel 5: Special Edition (PlayStation 2; 2003) — Character Animation Supervisor
- Space Channel 5: Special Edition (PlayStation 2; 2003) — Total Scene Director
- Astro Boy (PlayStation 2; 2004) — Scene Designers
- Space Channel 5 VR Kinda Funky News Flash! (PlayStation 4; 2020) — Art Team’s Special Thanks to
Music
- Space Channel 5 Part 2 Soundtrack Volume "Chu!!" (CD; 2002) — Noise
- Space Channel 5 Part 2 Soundtrack Volume "Hey!!" (CD; 2002) — Noise
- Space Channel 5 Part 2 Moji Moji ★ Can't Stop Remix (CD; 2002) — Special Thanks[2]
External links
- Staff profile on www.u-ga.com
References
- ↑ http://www.u-ga.com/jp/company/list_staff.php?HID_EMP_NO=J00116 (Wayback Machine: 2003-04-03 22:18)
- ↑ File:SC5P2MMCRS CD JP card4.pdf, page 2