Difference between revisions of "Dark Edge"
From Sega Retro
m (Text replacement - " Manabu Ishihara" to " Manabu Ishihara") |
|||
Line 62: | Line 62: | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{DarkEdgeOmni}} |
Revision as of 07:33, 4 February 2023
Dark Edge | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega System 32 | |||||||||||||
Publisher: Sega | |||||||||||||
Developer: Sega AM3[1] | |||||||||||||
Genre: Action | |||||||||||||
Number of players: 1-2 | |||||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Dark Edge (ダークエッジ) is a 1993 fighting game by Sega for the Sega System 32.
It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993.
It was officially released for the first time outside arcades on the Astro City Mini.
Contents
Production credits
Staff
- Game Design: Tamichi Ohtsu
- Program: Hiromasa Kaneko, Manabu Ishihara, Kenji Tohma
- Graphics Design: Masayuki Hasegawa, Shinichi Nakagawa, Kenji Arai, Hiroyuki Izuno
- Sound Design: Tomoyuki Kawamura
- Sound Adviser: Kouichi Namiki
- English Text: Hisaki Nimiya
- Presented by: Sega Enterprises Ltd
Magazine articles
- Main article: Dark Edge/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
80 | |
---|---|
Based on 1 review |
System 32, US | ||||
---|---|---|---|---|
References
Dark Edge | |
---|---|
|