Difference between revisions of "Poto Poto"
From Sega Retro
m (Text replacement - "| sysc_date" to "| sysc2_date") |
(Added Production credits) |
||
Line 14: | Line 14: | ||
==Gameplay== | ==Gameplay== | ||
The well is a comb of hexagons and the pieces (poto) are hexagonal. A new piece comes each time the character above the well hovers over one of the three spaces that is lower than the others. You have a limited time to move the piece to where you want it to be before it falls. Get four or more of the same color touching to remove the pieces from the well. If removing a piece results in the pieces immediately above and below to be left with a gap between them, the pieces below are also removed. Occasionally a bomb will be thrown at you; move it around and hit the button to drop it, clearing lots of pieces. | The well is a comb of hexagons and the pieces (poto) are hexagonal. A new piece comes each time the character above the well hovers over one of the three spaces that is lower than the others. You have a limited time to move the piece to where you want it to be before it falls. Get four or more of the same color touching to remove the pieces from the well. If removing a piece results in the pieces immediately above and below to be left with a gap between them, the pieces below are also removed. Occasionally a bomb will be thrown at you; move it around and hit the button to drop it, clearing lots of pieces. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Programmer:''' [[Shinobu Hayashi]]{{ref|https://web.archive.org/web/20021022103505fw_/http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt04.html}} (HAY) | ||
+ | *M.S | ||
+ | *M.H | ||
+ | *ABE | ||
+ | *OJA | ||
+ | *OK. | ||
+ | *ITO | ||
+ | *ANZ | ||
+ | *OTU | ||
+ | *TAM | ||
+ | *ONO | ||
+ | *SAS | ||
+ | *INU | ||
+ | *UME | ||
+ | *TAK | ||
+ | *IMO | ||
+ | *YMZ | ||
+ | *ISI | ||
+ | *M.Y | ||
+ | *AM3 | ||
+ | | source=In-game high score table | ||
+ | | console=SYSC2 | ||
+ | }} | ||
+ | }} | ||
==Physical scans== | ==Physical scans== |
Revision as of 07:41, 18 November 2023
Poto Poto | |||||||||
---|---|---|---|---|---|---|---|---|---|
System(s): Sega System C2 | |||||||||
Publisher: Sega | |||||||||
Developer: Sega AM3[1] | |||||||||
Genre: Puzzle | |||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Poto Poto or PotoPoto (ポトポト) is a 1994 puzzle game by Sega released exclusively in Japan exclusively on System C2 hardware.
Gameplay
The well is a comb of hexagons and the pieces (poto) are hexagonal. A new piece comes each time the character above the well hovers over one of the three spaces that is lower than the others. You have a limited time to move the piece to where you want it to be before it falls. Get four or more of the same color touching to remove the pieces from the well. If removing a piece results in the pieces immediately above and below to be left with a gap between them, the pieces below are also removed. Occasionally a bomb will be thrown at you; move it around and hit the button to drop it, clearing lots of pieces.
Production credits
- Programmer: Shinobu Hayashi[2] (HAY)
- M.S
- M.H
- ABE
- OJA
- OK.
- ITO
- ANZ
- OTU
- TAM
- ONO
- SAS
- INU
- UME
- TAK
- IMO
- YMZ
- ISI
- M.Y
- AM3
Physical scans
References
- ↑ 1.0 1.1 Sega Arcade History, Enterbrain, page 131
- ↑ http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt04.html (Wayback Machine: 2002-10-22 10:35)