Difference between revisions of "Yuki Mitsuishi"
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− | {{sub-stub}}'''{{PAGENAME}}''' (三石 悠喜) is a Japanese programmer at [[Sega of Japan]]. After working for [[Marvelous]] on the games ''Monster Hunter: Stories'' and ''God Eater 3'', he joined Sega in 2019, with his early notable works including ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'' and ''[[Shin Sakura Taisen]]''. He then became the lead puzzle contents programmer for ''[[Sonic Frontiers]]''. | + | {{sub-stub}}'''{{PAGENAME}}''' (三石 悠喜) is a Japanese programmer at [[Sega of Japan]]. After working for [[Marvelous]] on the games ''Monster Hunter: Stories'' and ''God Eater 3'', he made a change in his career{{ref|https://web.archive.org/web/20240224022519/https://www.sega.co.jp/recruit/episode/episode15/}} and joined Sega in 2019, with his early notable works including ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'' and ''[[Shin Sakura Taisen]]''. He then became the lead puzzle contents programmer for ''[[Sonic Frontiers]]''. |
==Production history== | ==Production history== |
Revision as of 06:04, 29 February 2024
Yuki Mitsuishi |
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Employment history:
Sega Games (2019[1] – )
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Role(s): Programmer |
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Yuki Mitsuishi (三石 悠喜) is a Japanese programmer at Sega of Japan. After working for Marvelous on the games Monster Hunter: Stories and God Eater 3, he made a change in his career[1] and joined Sega in 2019, with his early notable works including Mario & Sonic at the Olympic Games Tokyo 2020 and Shin Sakura Taisen. He then became the lead puzzle contents programmer for Sonic Frontiers.
Production history
- Mario & Sonic at the Olympic Games Tokyo 2020 (Nintendo Switch; 2019) — Programmers
- Shin Sakura Taisen (PlayStation 4; 2019) — Programmers
- Sonic Frontiers (PlayStation 4; 2022) — Gameplay Programmers
- Sonic Frontiers (PlayStation 5; 2022) — Gameplay Programmers
- Sonic Frontiers (Nintendo Switch; 2022) — Gameplay Programmers
Interviews
References
- ↑ 1.0 1.1 https://www.sega.co.jp/recruit/episode/episode15/ (Wayback Machine: 2024-02-24 02:25)