Difference between revisions of "Ford Racing Full Blown"
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| publisher=[[Sega Amusements Europe]] | | publisher=[[Sega Amusements Europe]] | ||
− | | developer=[[Razorworks]], [[ | + | | developer=[[Razorworks]], [[Empire Interactive]], [[Sega Amusements Europe]] |
− | | | + | | support=[[Sega of Japan]], [[Hollywood Gaming]] |
+ | | licensor=[[Ford]] | ||
| system=Arcade | | system=Arcade | ||
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}} | }} | ||
}} | }} | ||
− | {{sub-stub}}'''''{{PAGENAME}}''''' is | + | {{sub-stub}}'''''{{PAGENAME}}''''' is an arcade racing game released by [[Sega Amusements Europe]]. The game is a conversion of the 2005 console and PC title ''Ford Racing 3'' (developed by [[Empire Interactive]]'s development team, Razorworks) but with some adjustments made for arcade play. |
==Production credits== | ==Production credits== | ||
+ | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
− | {{creditsheader|Razorworks}} | + | {{creditsheader|[[Empire]]}} |
+ | *'''Executive Producers:''' Simon Prytherch, Steven Metcalf | ||
+ | *'''Project Leader:''' David Hunt | ||
+ | *'''Programming:''' Mike Montgomery | ||
+ | *'''Art:'' 'Mark Coleman | ||
+ | *'''QA Management:''' Steve Hart | ||
+ | *'''QA:''' Gavin Clark, Richard Hughes, Chris Dolman | ||
+ | {{creditsheader|[[Razorworks]]}} | ||
*'''Production:''' Kevin Bezant, Steve Hart | *'''Production:''' Kevin Bezant, Steve Hart | ||
*'''Design:''' Terry Watts | *'''Design:''' Terry Watts | ||
− | *'''Art:''' James Morris, Dan Zelcs, Matt Nightingale, Mika Valimaa, Simon Davies, Gavin Clark, Steven Crow, Marco Segers, Paul Amesbury, Andy Debus, | + | *'''Art:''' James Morris, Dan Zelcs, Matt Nightingale, Mika Valimaa, Simon Davies, Gavin Clark, Steven Crow, Marco Segers, Paul Amesbury, Andy Debus, Karn Chana, Rick Nath |
− | *''' | + | *'''Programming:''' Todd Gibbs, Dave Proctor, Dave Lomas Jeff Sheard, Graham Blackwood, Konstantinos Pataridis, Dan Clarke, Mark Petty, Ioannis Venetsanopoulos, Jason Turner |
+ | {{creditsheader|[[Sega Amusements Europe Ltd]]}} | ||
+ | *'''Producer and Head of R&D:''' [[Patrick Michael]] | ||
+ | *'''Operations Manager:''' [[Nigel Allison]] | ||
+ | *'''R & D Manager:''' [[Neil Marshall]] | ||
+ | *'''Product Design & CE Compliance Engineer:''' [[Chris Wood]] | ||
+ | *'''Product Design Engineer:''' [[Gary Evans]] | ||
+ | *'''Engineering & QCA Manager:''' [[Ian Colley]] | ||
+ | *'''Purchasing Manager:''' [[Rhiannon Collins]] | ||
+ | *'''Development Engineer:''' [[Richard Ford]] | ||
+ | *'''Buyer:''' [[Paul Mahoney]] | ||
+ | *'''Lead Testers:''' [[Simon Terry]], [[Clive Roswell]] | ||
+ | *'''Special Thanks:''' [[Gamini Bandara]], [[Justin Burke]], [[Jean-Luc Dieudonne]], [[Siraj Elkhawad]], [[Aaron Gilbey]], [[Paul Godfrey]], [[Toshiyuki Hado]], [[Roger Pennington]], [[Martin Riley]], [[Maria Carmen Villarroya]], [[Paula White]], [[Paul Williams]], [[Debrah Winchester]] | ||
+ | {{creditsheader|[[Sega of Japan]]}} | ||
+ | *'''Producer:''' [[Daisuke Naito]] | ||
+ | *'''Special Thanks:''' [[Hideki Miwa]], [[Daisuke Yoshida]], [[Toshiaki Yuasa]], [[Rika Shirai]], [[Takuma Hatori]], [[Yuuki Takita]], [[Yukiko Nozawa]] | ||
+ | *'''Very Special Thanks:''' [[Atsuo Shima]], [[Keiji Mori]] | ||
+ | {{creditsheader|Hollywood Gaming}} | ||
+ | *'''Shell Development:''' Mark Evans | ||
+ | *'''Graphics:''' Neil Bott | ||
+ | *'''Test Rigs:'''Mike Evans | ||
+ | *'''Thanks to:''' Kev Short | ||
+ | | source=In-game credits{{ref|1=https://www.youtube.com/watch?v=3wpsEBrbU6M&t=1638s}} | ||
| console=Arcade | | console=Arcade | ||
− | + | }} | |
}} | }} | ||
Latest revision as of 12:05, 25 July 2024
Ford Racing Full Blown | |||||||||
---|---|---|---|---|---|---|---|---|---|
System(s): Arcade | |||||||||
Publisher: Sega Amusements Europe | |||||||||
Developer: Razorworks, Empire Interactive, Sega Amusements Europe | |||||||||
Supporting companies: Sega of Japan, Hollywood Gaming | |||||||||
Licensor: Ford | |||||||||
Genre: Racing | |||||||||
Number of players: 1-2 | |||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Ford Racing Full Blown is an arcade racing game released by Sega Amusements Europe. The game is a conversion of the 2005 console and PC title Ford Racing 3 (developed by Empire Interactive's development team, Razorworks) but with some adjustments made for arcade play.
Contents
Production credits
- Executive Producers: Simon Prytherch, Steven Metcalf
- Project Leader: David Hunt
- Programming: Mike Montgomery
- 'Art: 'Mark Coleman
- QA Management: Steve Hart
- QA: Gavin Clark, Richard Hughes, Chris Dolman
- Production: Kevin Bezant, Steve Hart
- Design: Terry Watts
- Art: James Morris, Dan Zelcs, Matt Nightingale, Mika Valimaa, Simon Davies, Gavin Clark, Steven Crow, Marco Segers, Paul Amesbury, Andy Debus, Karn Chana, Rick Nath
- Programming: Todd Gibbs, Dave Proctor, Dave Lomas Jeff Sheard, Graham Blackwood, Konstantinos Pataridis, Dan Clarke, Mark Petty, Ioannis Venetsanopoulos, Jason Turner
- Producer and Head of R&D: Patrick Michael
- Operations Manager: Nigel Allison
- R & D Manager: Neil Marshall
- Product Design & CE Compliance Engineer: Chris Wood
- Product Design Engineer: Gary Evans
- Engineering & QCA Manager: Ian Colley
- Purchasing Manager: Rhiannon Collins
- Development Engineer: Richard Ford
- Buyer: Paul Mahoney
- Lead Testers: Simon Terry, Clive Roswell
- Special Thanks: Gamini Bandara, Justin Burke, Jean-Luc Dieudonne, Siraj Elkhawad, Aaron Gilbey, Paul Godfrey, Toshiyuki Hado, Roger Pennington, Martin Riley, Maria Carmen Villarroya, Paula White, Paul Williams, Debrah Winchester
- Producer: Daisuke Naito
- Special Thanks: Hideki Miwa, Daisuke Yoshida, Toshiaki Yuasa, Rika Shirai, Takuma Hatori, Yuuki Takita, Yukiko Nozawa
- Very Special Thanks: Atsuo Shima, Keiji Mori
Hollywood Gaming
- Shell Development: Mark Evans
- Graphics: Neil Bott
- Test Rigs:Mike Evans
- Thanks to: Kev Short