Difference between revisions of "Ninja Burai Densetsu"

From Sega Retro

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:[16:55] <GlitterBerri> kyuu, tama, and ku for the first character
 
:[16:55] <GlitterBerri> kyuu, tama, and ku for the first character
 
:[16:55] <GlitterBerri> maro and ma for the second
 
:[16:55] <GlitterBerri> maro and ma for the second
 +
:so: (キュウ, たま, く)(まろ, ま)
 +
:(Kyuu, Tama, Ku)(maro, ma)
 
;音師 - 比呂 :: Sound Master - Hiro
 
;音師 - 比呂 :: Sound Master - Hiro
 
:...[[Hiro]]?!
 
:...[[Hiro]]?!
  
 
they wrote the credits in the same old-time style used for the rest of the game - [[User:Andlabs|Andlabs]] 15:50, 14 June 2012 (CDT)
 
they wrote the credits in the same old-time style used for the rest of the game - [[User:Andlabs|Andlabs]] 15:50, 14 June 2012 (CDT)

Revision as of 16:34, 14 June 2012

let's do some small ones before tackling hybrid front
transcriptions by glitterberri from http://imgur.com/wHHvq,ZUnpM,vifEe

仕事人 - 煩馬亞 
: Worker - ?
[16:57] <GlitterBerri> 煩 (火) ハン, ボン, わずら.う, わずら.わす anxiety, trouble, worry, pain, ill, annoy, nuisance, irksome
[16:57] <GlitterBerri> 馬 (馬) バ, うま, うま-, ま, N: た, ばん, め, も horse
[16:57] <GlitterBerri> 亜 (二) ア, つ.ぐ, N: や, つぎ, つぐ Asia, rank next, come after, -ous
[16:58] <GlitterBerri> 亞 (二) ア, つ.ぐ rank, follow
[16:59] <GlitterBerri> It's basically the same character, just a slight variation
on the dot: [17:28] <GlitterBerri> 継ぐ = つぐ
[17:28] <GlitterBerri> The dot denotes which part is contained in the kanji
so: (ハン, ボン)(バ, うま, うま-, ま, た, ばん, め, も)(ア, や, つぎ, つぐ)
(Han, Bon)(ba, uma, uma-, ma, ta, ban, me, mo)(a, ya, tsugi, tsugu)
絵師 - 球麿 
: Painting Master - ?
[16:55] <GlitterBerri> 球 (王) キュウ, たま, N: く ball, sphere
[16:55] <GlitterBerri> 麿 (麻) まろ, N: ま I, you, (kokuji)
[16:55] <GlitterBerri> Assemble something from that, andlabs
[16:55] <GlitterBerri> kyuu, tama, and ku for the first character
[16:55] <GlitterBerri> maro and ma for the second
so: (キュウ, たま, く)(まろ, ま)
(Kyuu, Tama, Ku)(maro, ma)
音師 - 比呂 
: Sound Master - Hiro
...Hiro?!

they wrote the credits in the same old-time style used for the rest of the game - Andlabs 15:50, 14 June 2012 (CDT)