Difference between revisions of "Ninja Burai Densetsu"
From Sega Retro
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:[16:55] <GlitterBerri> kyuu, tama, and ku for the first character | :[16:55] <GlitterBerri> kyuu, tama, and ku for the first character | ||
:[16:55] <GlitterBerri> maro and ma for the second | :[16:55] <GlitterBerri> maro and ma for the second | ||
+ | :so: (キュウ, たま, く)(まろ, ま) | ||
+ | :(Kyuu, Tama, Ku)(maro, ma) | ||
;音師 - 比呂 :: Sound Master - Hiro | ;音師 - 比呂 :: Sound Master - Hiro | ||
:...[[Hiro]]?! | :...[[Hiro]]?! | ||
they wrote the credits in the same old-time style used for the rest of the game - [[User:Andlabs|Andlabs]] 15:50, 14 June 2012 (CDT) | they wrote the credits in the same old-time style used for the rest of the game - [[User:Andlabs|Andlabs]] 15:50, 14 June 2012 (CDT) |
Revision as of 16:34, 14 June 2012
let's do some small ones before tackling hybrid front
transcriptions by glitterberri from http://imgur.com/wHHvq,ZUnpM,vifEe
- 仕事人 - 煩馬亞
- : Worker - ?
- [16:57] <GlitterBerri> 煩 (火) ハン, ボン, わずら.う, わずら.わす anxiety, trouble, worry, pain, ill, annoy, nuisance, irksome
- [16:57] <GlitterBerri> 馬 (馬) バ, うま, うま-, ま, N: た, ばん, め, も horse
- [16:57] <GlitterBerri> 亜 (二) ア, つ.ぐ, N: や, つぎ, つぐ Asia, rank next, come after, -ous
- [16:58] <GlitterBerri> 亞 (二) ア, つ.ぐ rank, follow
- [16:59] <GlitterBerri> It's basically the same character, just a slight variation
- on the dot: [17:28] <GlitterBerri> 継ぐ = つぐ
- [17:28] <GlitterBerri> The dot denotes which part is contained in the kanji
- so: (ハン, ボン)(バ, うま, うま-, ま, た, ばん, め, も)(ア, や, つぎ, つぐ)
- (Han, Bon)(ba, uma, uma-, ma, ta, ban, me, mo)(a, ya, tsugi, tsugu)
- 絵師 - 球麿
- : Painting Master - ?
- [16:55] <GlitterBerri> 球 (王) キュウ, たま, N: く ball, sphere
- [16:55] <GlitterBerri> 麿 (麻) まろ, N: ま I, you, (kokuji)
- [16:55] <GlitterBerri> Assemble something from that, andlabs
- [16:55] <GlitterBerri> kyuu, tama, and ku for the first character
- [16:55] <GlitterBerri> maro and ma for the second
- so: (キュウ, たま, く)(まろ, ま)
- (Kyuu, Tama, Ku)(maro, ma)
- 音師 - 比呂
- : Sound Master - Hiro
- ...Hiro?!
they wrote the credits in the same old-time style used for the rest of the game - Andlabs 15:50, 14 June 2012 (CDT)