Psyvariar 2: The Will To Fabricate

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Psyvariar2 NAOMITitleScreen.png

Psyvariar 2: The Will To Fabricate
System(s): Sega NAOMI GD-ROM, Sega Dreamcast
Publisher:
Arcade
Taito,
Sega Dreamcast
Success
Developer:
Peripherals supported:
Sega Dreamcast
Dreamcast VGA Box, Dreamcast Jump Pack, Dreamcast Arcade Stick
Genre: Shoot-'em-Up

















Number of players: 1
Release Date RRP Code
Sega Dreamcast
JP
¥5,8005,800 T-9907M

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Psyvariar 2: The Will To Fabricate (サイヴァリア2 ザ・ウィル・トゥ・ファブリケート) is a space-themed shoot-'em-up by Success and Skonec released in 2003 for the Sega NAOMI GD-ROM. It received Japan-exclusive ports to several systems, including the Sega Dreamcast on February 26, 2004.

Gameplay

In Psyvariar 2, one player controls one of two mech fighters through five vertically scrolling stages, each of which contains a number of enemies and finishes with a boss. To defeat them, the player can use a regular rapid-fire shot, a more concentrated "rolling shot", or a limited supply of screen-clearing bombs. At the beginning of the game the player can choose between two characters, Kei and Yuhei. Kei plays in a more traditional manner, using a wide shot and normal bomb, while Yuhei has a narrow shot and a bomb which increases the player's Buzz radius.

As the game contains no power-ups, the player must use the level up system to improve their mech. A level gauge is located at the top of the screen, which grants a increased firepower and a short period of invincibility each time it is filled. This can be achieved in two ways: by shooting down enemy craft, or through the bullet-scraping Buzz system. By moving close to enemy fire without getting hit, the player starts a Buzz combo which accumulates with each bullet. Both methods are subject to a multiplier indicated by the colour of the level gauge, which changes according to the enemies destroyed. Kei's has a short invincibility period and her main method of levelling up is destroying enemies, while Yuhei levels up more quickly through Buzz and has a longer invincibility period.

If certain level milestones have been reached by the completion of each stage, the player will be put on the Normal or Hard version of the next stage. Reaching level milestones will also cause the player's mech to transform at the end of a stage, giving a slightly altered appearance and an additional bomb. Additionally, a secret sixth stage is available if the player has reached their final form during the fifth stage.

Physical scans

Naomi Version

NAOMI
GD-ROM,
JP
Psyvariar 2 NAOMI GD-ROM JP Disc.jpg
Disc

Dreamcast version

Sega Retro Average 
Publication Score Source
68 №794
Sega Dreamcast
68
Based on
1 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
68
[1]
Sega Dreamcast
68
Based on
1 review

Psyvariar 2: The Will To Fabricate

Dreamcast, JP
Psyvariar2 DC JP Box Back.jpgPsyvariar2 DC JP Box Front.jpg
Cover

External Links

  • Famitsu, "2004-03-05" (JP; 2004-02-20), page 1