Bugs Bunny in Double Trouble/Region coding

From Sega Retro

Back to: Bugs Bunny in Double Trouble.

NTSC-U ROM

<div class="bobtransform" style="transform:scale(1,Expression error: Unexpected < operator.); transform-origin:0% 0%; !important;"> <div style="width:320px; height:Expression error: Unexpected < operator.px;"> 320px

NTSC-J console
Works as expected.

<div class="bobtransform" style="transform:scale(1,Expression error: Unexpected < operator.); transform-origin:0% 0%; !important;"> <div style="width:320px; height:Expression error: Unexpected < operator.px;"> 320px

NTSC-U console
Works as expected.

BBiDT NTSCUOnly.png

PAL console
Region locked.

PAL ROM

BBiDT PALOnly.png

NTSC-J console
Region locked.

BBiDT PALOnly.png

NTSC-U console
Region locked.

<div class="bobtransform" style="transform:scale(1,Expression error: Unexpected < operator.); transform-origin:0% 0%; !important;"> <div style="width:320px; height:Expression error: Unexpected < operator.px;"> 320px

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No