E-102

From Sega Retro

How do you know Yoshiaki Kashima is Milpo? - Hivebrain 16:59, 7 February 2011 (CST)

Why Milpo is Yoshiaki Kashima

The worklist in the archived site below includes one key game: Seima Densetsu3X3Eyes http://www.mobygames.com/game/3x3-eyes-seima-densetsu

Music (音楽) Kaoru Wada (和田 薫), Yukifumi Makino (牧野幸文), Yoshiaki Kashima (香嶋良昭)

Milpo was also nice enough to include the CD soundtrack (KICA1123/1124) http://vgmdb.net/album/1558

The OST credits the three as follows on Booklet pg. 3:

作曲.編曲:和田 薫,みるぼ,MACKY [Compose & Arrange: Kaoru Wada, Mirubo, MACKY], which becomes

[Compose & Arrange: Kaoru Wada, Mirubo, Yukifumi Makino]

Therefore, Milpo/Mirubo = Yoshiaki Kashima

If you want to know why Naofumi Hataya is not the same person as Masayuki Nagao, read post #6 here: http://vgmdb.net/forums/showthread.php?t=3515

You might want to present this information here: http://forums.sonicretro.org/index.php?showtopic=8815&st=1755&start=1755 before doing any edits. Also the information on Masayuki Nagao is also being discredited there — we're looking for physical proof of their differences. Reverting until this is proven by other people. - Andlabs 21:52, 7 February 2011 (CST)
Also, Naofumi Hataya IS uncredited as the composer of Ristar's jingles. - Andlabs 21:55, 7 February 2011 (CST)

Hataya page unlocked. Nagao page moved here. I'm going to move all the other pages here from Sonic Retro later. - Andlabs 07:44, 27 April 2011 (CDT)

Quick question

Do you know if any Sega music stuff was done by 5pb. ? Disregard how much of a role they had in it; anything goes. - Andlabs 20:09, 24 September 2011 (CDT)

Never heard of them, and checking Wikipedia doesn't seem to point to anything immediately Sega-made. My opinion's no good, but I'm not seeing how the two can be connected.

I'm just gonna say this now. I'm just an average guy that's learned everything he knows in this field thanks to the opportunities provided by the Net and has essentially learned everything I know now on the fly. Around this time two years ago I knew next to nothing about specific composer credits or anything beyond the (fairly mainstream) games I played. When it comes to the finer details like hardware components, the means of sound production or the producers and developers that make this stuff, you know infinitely more than I ever will. You'll never see a lime green bar below my name. - E102 02:58, 25 September 2011 (EST)