Stormlord/Development
From Sega Retro
Development
Created by bedroom programmer and later Hewson Consultations employee Raffael Cecco, Stormlord was first conceived in early 1988[1], and was eventually developed into a puzzle platform game with minor action elements. One of Cecco's more notable design choices was the inclusion of nude faeries in certain areas of the game, which garnered Stormlord a significant amount of both press coverage and controversy.[1] Consequently, it was sometimes marketed as an "adult" title, despite the remainder of the game having no adult content whatsoever.[1]
References