Stormlord
From Sega Retro
Stormlord | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: RazorSoft (US), Micro World (Japan) | |||||||||||||||
Developer: Punk Development[1] | |||||||||||||||
Licensor: Hewson Consultants | |||||||||||||||
Sound driver: RazorSoft sound driver | |||||||||||||||
Genre: Action[2][3] | |||||||||||||||
Number of players: 1 | |||||||||||||||
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Stormlord (ストームロード) is a Sega Mega Drive puzzle platform game developed by Punk Development[1]. A port of the titular 1989 Hewson Consultants title Stormlord, it was first published in the United States by RazorSoft[1] in July 1991[4], and was later brought to Japan by Micro World[1] in March 1992[3]. The game is also notable for the subsequent lawsuit which followed its release.[1]
Contents
Story
“ | Prepare to enter worlds of terror, where daylight battles the darkened night. As thunder roars its ravenous call throughout the land, streaks of white hot lightening crackle through the dimly lit sky. You, StormLord, have been summoned to the valley of the Enchanted Realm to rescue the entombed princesses captured by the Evil Rotting Crone. As StormLord, you embark upon your most perilous journey. Only you possess the power and fury necessary to vanquish all who dare oppose you. Prepare to charge into battle with the Dreaded Draconian Fire Dogs. Thrust your mighty sword at Barbaric Killer Bees. Keep an eye out for Pearsbteh, the mutated man-munching moss, for they are hungrily eyeing you. Rescue the entombed princesses hidden throughout the desolate world. Locate the treasures hidden within the labyrinth so the legend of StormLord will be told for centuries. | „ |
— US Manual[6] |
Gameplay
A side-scrolling platform game with puzzle and action elements, Stormlord is fairly typical of early 1990s Amiga games. Players control a slow-moving protagonist across ten different levels, with a general puzzle emphasis on determining what action is needed to proceed. The directional pad moves StormLord, and performs a jump. Tapping throws a magical throwing star, and holding charges this attack into a blazing steel sword.[7] picks up magical items and switches between objects in StormLord's inventory.[8] After conquering each world, a bonus round provides players with the opportunity to earn extra lives. With each falling princess that StormLord saves from a fiery fate, the more additional lives he will earn.[8]
Stormlord is notorious for its numerous pitfalls from which the player cannot escape. Either purposefully or due to numerous oversights, the game contains a number of areas which, once entered, cannot be exited (usually due to the adjacent platforms being placed too high), or will permanently lock the protagonist in place due to collision issues. In virtually all of these cases, the player is forced to reset the game.
Levels
Level 1 | |
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Level 2 | |
Level 3 | |
Level 4 | |
Level 5 | |
Level 6 | |
Level 7 | |
Level 8 | |
Level 9 | |
Level 10 | |
History
- Main article: Stormlord/History.
Frequently marketed as one of the Mega Drive's first "adult" titles, the history of Stormlord has long fascinated the gaming community, resulting in a number of misconceptions about the game's development. Thankfully, the game's lead programmer Kevin Seghetti has since provided a wealth of knowledge and insight into Stormlord's history through various interviews and statements.
Magazine articles
- Main article: Stormlord/Magazine articles.
Promotional material
- Main article: Stormlord/Promotional material.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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65 | |
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Based on 21 reviews |
Technical information
- Main article: Stormlord/Technical information.
External links
- The History of Stormlord article by Dylan Mansfield at Gaming Alexandria
- Stormlord review by Simon Lethbridge at Sega-16
References
- ↑ 1.0 1.1 1.2 1.3 1.4 http://gdri.smspower.org/wiki/index.php/Punk_Development
- ↑ Beep! MegaDrive, "February 1992" (JP; 1992-01-08), page 24
- ↑ 3.0 3.1 3.2 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ 4.0 4.1 https://groups.google.com/g/rec.games.video/c/gp92-ELuaus/m/6ESzll-rMn4J
- ↑ VideoGames & Computer Entertainment, "July 1991" (US; 1991-0x-xx), page 39
- ↑ File:StormLord MD US Manual.pdf, page 7
- ↑ File:StormLord MD US Manual.pdf, page 8
- ↑ 8.0 8.1 File:StormLord MD US Manual.pdf, page 9
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 223
- ↑ ACE, "October 1991" (UK; 1991-09-08), page 72
- ↑ Ação Games, "Maio 1991" (BR; 1991-05-21), page 45
- ↑ Aktueller Software Markt, "November 1991" (DE; 1991-10-11), page 146
- ↑ Beep! MegaDrive, "February 1992" (JP; 1992-01-08), page 36
- ↑ GamePro, "April 1991" (US; 1991-xx-xx), page 42
- ↑ Games-X, "15th-21st August 1991" (UK; 1991-08-15), page 39
- ↑ Hippon Super, "March 1992" (JP; 1992-02-04), page 82
- ↑ Joypad, "Octobre 1991" (FR; 1991-09-17), page 42
- ↑ Joystick, "Septembre 1991" (FR; 1991-0x-xx), page 166
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
- ↑ Mega Drive Fan, "June 1992" (JP; 1992-05-08), page 83
- ↑ Mega, "April 1994" (UK; 1994-03-17), page 63
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 80
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
- ↑ Power Play, "10/91" (DE; 1991-09-xx), page 159
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 54
- ↑ Sega Power, "November 1991" (UK; 1991-10-04), page 27
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 67
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 179