Earthworm Jim 2/Hidden content

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Mega Drive version

Totally Forked

EarthwormJim2 MD TotallyForked1.png

EarthwormJim2 MD TotallyForked2.png

"Totally Forked" or "Secret Level Number 37" can be accessed by reaching a specific area in Level Ate. Jim has to reach a gap on the right hand side of a pile of ham, to the left of three forks, and below a bacon platform. The best way to get there is to parachute from the right hand side (almost certainly taking damage along the way). Run to the left and the new level will load.

As the name suggests, Totally Forked involves more forks, which now move up and down. Once the level is completed you will return to Level Ate on the bacon platform above the Totally Forked entrance.

Manta Shield

EarthwormJim2 MD MantaShield.png

Hold Up+A+B while on the ground. Jim will hold his arms out in front to shield himself from enemy attacks for three seconds or until the buttons are released.

Super Cheat Screen

EarthwormJim2 MD US CheatMenu.png

Pause the game and press A C C A B A B Left. Much like its predecessor, this screen displays system information and the game's build date. The options are:

  • Invincibility: Enables invincibility.
  • Start on Level: Press A and B to select a level, and  START  to play the selected level.
  • Sound Test: Press A and B to select a number, and C to play its corresponding music/sound effect.
  • Map View Mode: Use the D-Pad to move the camera around the level, and press A to move Jim to the camera's location.

Level skip

Pause the game and press A B B A C B B Right.

Level warp

Pause the game and press any of the following to warp to a specific level:

  • Puppy Love Part 1: C C C C C C A A
  • The Villi People: A B C C Up C Left Right
  • Puppy Love Part 2: Left Right B C C Left Right A
  • Udderly Abducted: Down A C Left Right Down A C
  • Inflated Head: B B C A B C Left Right
  • ISO 9000: A B C Right Right Right Right Right
  • Puppy Love Part 3: Right Right A B C Left Right A
  • Level Ate: C C Down Down A Right Right Left
  • See Jim Run, Run Jim Run: B B C Left Left Left Left Right

Skip to the end

EarthwormJim2 MD Ending.png

Pause the game and press A B B A C B B Right.

Extra life

Pause the game and press A B C C C A A B. A warp sound followed by Jim yelling "Groovy!" will confirm correct entry.

Extra continue

Pause the game and press A A C C B A Left Right. A warp sound will confirm correct entry.

Invincibility

Pause the game and press A A A A Left Right Right Left. A warp sound will confirm correct entry.

Refill energy

Pause the game and press A B C A B C A B, or A B C A B C A A. A warp sound will confirm correct entry, and Jim's energy will be reset to 100%. The former code can only be entered once, but the latter code can be used repeatedly.

Change weapon

Pause the game and press any of the following to give Jim a specific weapon:

  • Bubble Gun x10: C C C C A A B B
  • 3 Finger Gun x500: C C C C A A A C
  • Homing Missile x3: C C C C A A B A
  • Mega Plasma x2: C C C C A A A B
  • Barn Blaster x1: C C C C A A B C

5,000 rounds of ammo

Pause the game and press C B B A C B B A. A warp sound followed by Jim yelling "Ammo!" will confirm correct entry, and Jim will be given 5,000 rounds of ammo for his current weapon. This can only be performed once, and will not work if Jim's weapon is the Barn Blaster.

10 meal worms

Pause the game and press C A C A C A C A. A warp sound will confirm correct entry, and Jim will be given 10 meal worms. This cheat is only useful for Jim's Now a Blind Cave Salamander and Hammer Head.

81 meal worms

Pause the game and press A B C C B A B B. A warp sound will confirm correct entry, and Jim will be given 81 meal worms. This cheat is only useful for Jim's Now a Blind Cave Salamander and Hammer Head.

Clean pause

Pause the game and press A A A A B B B B. A warp sound will confirm correct entry, and the dim effect will be disabled until the game is unpaused and paused again.

Map view mode

Pause the game and press A C C B A A B Up. A warp sound will confirm correct entry. Use the D-Pad to move the camera around the level, and press A to move Jim to the camera's location.

Saturn version

Clean pause

Pause the game and press C C C C C C C C (8).

Interlaced mode

Pause the game and press A A A A A A A A (8). The idea behind this is to remove scanlines on a CRT television, though the framerate is effectively halved by doing so. The default progressive scan can be restored by inputting the code again.

Only the PAL and NTSC-J versions of the game accept this code, though NTSC-U users can enable it through the Super Cheat Screen code listed below.

NTSC-U only codes

Super Cheat Screen

EarthwormJim2 Saturn US CheatMenu.png

Pause the game and press Up Down Right X Y Z Z Y. The options are:

  • Cheat Mode: Enables invincibility.
  • World Peace: Prevents enemies from attacking Jim.
  • Start on Level: A level select.
  • Sound Test: Plays sound effects.
  • Music Test: Plays CD audio music.
  • TV Interlace: Enables high resolution interlaced (480i) mode.

Nine lives

Pause the game and press Y A Right Down Down A Left Right.

Refill energy

Pause the game and press Left A Z Y Down A Y Down (LAZY DAY D)

Refill ammo

Pause the game and press A Up Down Right Right Left X C. The ammo for Jim's default weapon will be set to 2,000.

Weapons

Pause the game and press the following combinations to get weapons. Note that the game doesn't automatically select them or give clues that codes have worked:

Mega Plasma C A Right Right Up Down Up Left
3 Finger gun Down A Up B Right Right C Right
Barn Blaster Y A X Up Right Right Left Up
Homing Missile Y A Up X C Left Y Up
Bubble gun Down Up Up C X Right Right Right

Suicide

Pause the game and press B A Down Left A Up Down Down. The level will restart with one less life.

References


Earthworm Jim 2

EarthwormJim2 MD US TitleScreen.png

Main page | Comparisons | Maps | Hidden content | Development | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs


Sega Mega Drive
Prototypes: 1995-08-24

Sega Saturn
Prototypes: 1995-12-29 | 1996-01-05