Garfield: Caught in the Act (Game Gear)/Hidden content

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Debug menu

GarfieldCitA GG DebugMenu 1.png

GarfieldCitA GG DebugMenu 2.png

Pause the game and press 1 1 2 2 1 2. The options are as follows:

  • LEVEL: A level select. Press 1 to jump to the selected level.
  • SOUND: Select a value, and press 1 to play its associated sound effect.
  • MUSIC: Select a value, and press 1 to play its associated music.
  • GARFIELD Y/X: Prints Garfield's current X and Y coordinates.

Press 2 to display the next page with even more options:

  • X WALK: Modifies Garfield's walking speed on the ground.
  • X RUN: Modifies Garfield's running speed on the ground.
  • X JUMP WALK: Modifies Garfield's walking speed in the air.
  • X JUMP RUN: Modifies Garfield's running speed in the air.
  • X DECEL: Modifies the rate of deceleration from movement.
  • Y JUMP SPEED: Modifies the momentum of Garfield's jump.
  • Y GRAVITY: Modifies the height of Garfield's jump (lower bit).
  • Y GRAVITY A: Modifies the height of Garfield's jump (upper bit).
  • Y SPEED LIMIT: Modifies the proper speed of Garfield's jump.
  • GUN: Sets Garfield's weapon.
  • LIFE: Adjusts how many lives Garfield has.
  • POWER: Adjusts how much health Garfield has.
  • CONTINUE: Adjusts how many continues Garfield has.
  • UNLIMITED LIFE: Set this to any non-zero value for infinite health.
  • UNLIMITED GUN: Set this to any non-zero value for infinite weapons.

Free movement

GarfieldCitA GG FreeMovement.png

Free movement is enabled after closing the debug menu with 2 (see above). Move Garfield around with the D-Pad and press 1 to place him.

References


Garfield: Caught in the Act (Game Gear)

GCitA GG Title.png

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