- Back to: Mortal Kombat.
Localisation comparisons
Mega Drive version
The Western versions include a ™ symbol next to the Sega logo.
Version comparisons
Title screen
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Game Boy
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The 'code' screen
The initial three versions of Mortal Kombat hide the blood behind a cheat code, and spend the opening of the game teasing its existence. On the Game Gear, the text is split into three separate screens. The later Mega-CD conversion has the blood turned on by default, so this screen is removed from that version. The Amiga version (which uses the same code base as the Mega Drive version) also has a code screen, typing 'vampire' on this screen will disable or enable blood. Like the Mega CD, the Amiga version defaults to blood enabled.
Choose your fighter
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Game Boy
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The 8-bit versions share a very basic fighter selection screen, and both drop Kano from the lineup. Despite having fewer colours to choose from, the Sonya, Liu Kang and Scorpion icons retain part of their backgrounds from the arcade, which are missing from the 16-bit versions.
Cheat mode
In Mega-CD version, each flags changes the name of effect. And FLAG7 is changed the TURBO, it is a speed-up of the gameplay.
The Courtyard
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Game Boy
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Palace Gates
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Game Boy
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Warrior Shrine
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Game Boy
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The Pit
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Game Boy
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Throne Room
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Game Boy
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Goro's Lair
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Game Boy
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Gameplay
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Mega Drive: A fight versus Scorpion and Sub-Zero, with blood code
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Mega Drive: Kano's fatality, with blood code
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Mega Drive: Kano's fatality, without blood code
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Master System: A fight versus Sub-Zero and Sonya
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Master System: Johnny Cage's fatality, with blood code
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Master System: Raiden's fatality, without blood code
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Misc Screenshots
Mega Drive: Johnny Cage's biography
Mega Drive: Start/Option screen
References