VR Soccer
From Sega Retro
| |||||||||||||||
VR Soccer | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Saturn | |||||||||||||||
Publisher: Interplay (US), Naxat Soft (JP) | |||||||||||||||
Developer: Gremlin Interactive | |||||||||||||||
Sound driver: SCSP/CD-DA (1 track) | |||||||||||||||
Genre: Sports[1][2] | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
| |||||||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
VR Soccer, known as Actua Soccer (アクチャーサッカー) in Japan, is a football game for the Sega Saturn. It was not released in Europe, who instead received Actua Soccer Club Edition.
In North America, the game was announced as VR Soccer '96[4], dropping the "'96" late in development. As a result of this, the game was advertised as VR Soccer '96 and still often refers to itself by this name
Contents
Gameplay
Teams
- Argentina
- Belgium
- Bolivia
- Brazil
- Bulgaria
- Cameroon
- China
- Colombia
- Czech Rep.
- Denmark
- Egypt
- England
- Finland
- France
- Germany
- Ghana
- Greece
- Holland
- Iceland
- Italy
- Ivory Coast
- Japan
- Mexico
- Morocco
- Nigeria
- N. Ireland
- Norway
- Poland
- Portugal
- Rep. Ireland
- Romania
- Russia
- Saudi Arab.
- Scotland
- Slovakia
- S. Korea
- Spain
- Sweden
- Switzerland
- Tunisia
- Uruguay
- USA
- Wales
- Zambia
Northern Ireland competes under an unofficial flag, using the Nordic cross flag with a similar colour scheme to England's.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English (US) | VR Soccer | VR Soccer |
Japanese | アクチャーサッカー | Actua Soccer |
Production credits
For VR Sports
- Director of Sports Development: Matt Findley
- Producer: Chris Parker
- Line Producer: Jeff Barnhart
- VR Sports Logo Animation: Adam Rote
- 2D Art: Dave Finley
- Director of Quality Assurance: Chad Allison
- Assist. Director of QA: Colin Totman
- Lead Testers: Doug Avery
- Testers: Greg Baumeister, Kaycee Vardaman, Chris Keenen, Tony Martin
For Gremlin Interactive
- Game Design: Andy Findlay, Kevin Dudley, Ade Carless
- Programming: Andy Findlay, Laurent Noel, Richard Stevenson, Kevin Dudley
- Lead Artist: Wayne Laybourn
- Additional Artists: Oliver Murry, Matt Furniss, Martin Calpin, Les Spink
- FMV Video: Alan Coltan, David Lewis, Jim Tibutt
- Motion Capture Technology: Paul Hiley, Ben Wilson, Mick Sheehan, Tony Wills
- Commentary: Barry Davies
- Soccer Players: Chris Woods, Andy Sinton, Graham Hyde
- Team Data Research: Rob Millington
- Sound Technology: Human Machine Interface Ltd.
- Music and Sound Effects: Neil Biggin, Patrick Phelan
- Producer: Tony Casson
- Manual Design and Layout: Malchick Nostra
- Software Manager: Tim Heaton
- Product Director: James North-hearn
- Quality Assurance: Rob Millington, Lee Campbell, Sim Furniss, Tony Howe, Carl Bilby
Magazine articles
- Main article: VR Soccer/Magazine articles.
Promotional material
Print advert in Game Players (US) #0904: "Vol. 9 No. 4 April 1996" (1996-03-19)
also published in:
also published in:
- Electronic Gaming Monthly (US) #81: "April 1996" (1996-xx-xx)[6]
- GamePro (US) #93: "June 1996" (1996-xx-xx)[7]
- Next Generation (US) #18: "June 1996" (1996-05-21)[8]
Print advert in Game Players (US) #0904: "Vol. 9 No. 4 April 1996" (1996-03-19)
also published in:
also published in:
- Electronic Gaming Monthly (US) #81: "April 1996" (1996-xx-xx)[9]
- Electronic Gaming Monthly (US) #82: "May 1996" (1996-xx-xx)[10]
Print advert in Next Generation (US) #19: "July 1996" (1996-06-18)
also published in:
also published in:
- Electronic Gaming Monthly (US) #84: "July 1996" (1996-xx-xx)[11]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
57 | |
---|---|
Based on 6 reviews |
Technical information
- Main article: VR Soccer/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
180,603,024 | 1996-08-22 | CD-ROM (JP) | T-18706G V1.100 | |||||||||
✔ |
|
107,613,408 | CD-ROM (US) | T-12517H V1.002 |
References
- ↑ File:ActuaSoccer Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2020-03-20 23:05)
- ↑ http://sega-saturn.com/software.htm (Wayback Machine: 1997-01-01 11:35)
- ↑ http://www.interplay.com/press/soccer.html (Wayback Machine: 1997-06-06 00:07)
- ↑ File:Vrsoccer sat us manual.pdf, page 19
- ↑ Electronic Gaming Monthly, "April 1996" (US; 1996-xx-xx), page 41
- ↑ GamePro, "June 1996" (US; 1996-xx-xx), page 27
- ↑ Next Generation, "June 1996" (US; 1996-05-21), page 23
- ↑ Electronic Gaming Monthly, "April 1996" (US; 1996-xx-xx), page 38
- ↑ Electronic Gaming Monthly, "May 1996" (US; 1996-xx-xx), page 110
- ↑ Electronic Gaming Monthly, "July 1996" (US; 1996-xx-xx), page 109
- ↑ Famitsu, "1996-10-04" (JP; 1996-09-20), page 1
- ↑ GamePro, "March 1997" (US; 1997-xx-xx), page 94
- ↑ Game Informer, "December 1996" (US; 1996-1x-xx), page 72
- ↑ Saturn Fan, "1996 No. 20" (JP; 1996-09-20), page 202
- ↑ Saturn Fan, "1996 No. 24" (JP; 1996-11-15), page 70
- ↑ Sega Saturn Magazine, "1996-16 (1996-09-27)" (JP; 1996-09-13), page 247
VR Soccer | |
---|---|
Main page | Comparisons | Magazine articles | Reception | Technical information |