MegaWICE

From Sega Retro

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MegaWICE
System(s): Mega Drive
Developer:

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MegaWICE is an internal Mega Drive art production program developed by Sega of America. It allowed the company's artists to arranging pixel artwork in the proper 8x8 tile format for use in first and third-party Western Genesis games.[2]

History

Eric Iwasaki and other artists used MegaWICE to arrange the artwork for the April 1993 action platformer X-Men. Pixel artwork was first created in Deluxe Paint Animation, where it was then imported into MegaWICE. This artwork could then be viewed live through a Genesis connected to a television set. Iwasaki recalls that the program could display over 262,000 colors - far more than a Sega Genesis - and as a result some colors output better than others. In particular, shades of red would often appear muddy as a result of NTSC color bleeding.[3]

References

  1. K Horowitz (2016). Playing at the Next Level: A History of American Sega Games
  2. K Horowitz (2016). Playing at the Next Level: A History of American Sega Games
  3. K Horowitz (2016). Playing at the Next Level: A History of American Sega Games