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Makaryudo
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A barbarian warrior who fights with a clawed hand and a bow with flaming arrows.
Move list
Name
|
Command
|
Description
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Buster Arm
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P P
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Makaryudo steps forward with a one-two punch.
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Knuckle Bash
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PPPPP
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Makaryudo punches rapidly at head level.
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Monster Buster
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P
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Makaryudo steps forward while punching with his clawed hand, which knocks his opponent back.
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Body Up
|
P (close)
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Makaryudo punches at his opponent's midsection.
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Buster Up
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P (close)
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Makaryudo uppercuts his opponent into the air.
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Twin Knee Smash
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K
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Makaryudo hops forward with a knee strike that knocks his opponent into the air.
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Glider Claw
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P
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Makaryudo leaps forward, then punches downward with his clawed hand, which knocks his opponent over.
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Ground Slider
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K
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Makaryudo kneels down and slides forward, holding his arm out to sweep his opponent.
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Leg Crush
|
+K
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Makaryudo slides along the ground with a sweep kick.
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Overhead Kick
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K
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Makaryudo backflips through the air while kicking.
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Shoot Arrow
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P
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Makaryudo draws his bow and shoots a large flaming arrow across the screen. This move can be performed in midair.
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Shoot Arrow Down
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K
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Makaryudo draws his bow and shoots a large flaming arrow at a downward angle. This move can be performed in midair.
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Shoot Arrow Up
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TAUNT
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Makaryudo draws his bow and shoots a large flaming arrow at an upward angle. This move can be performed in midair.
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Sky High Fall
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P (close)
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Makaryudo grabs his opponent and flies into the air, then comes down with a slam.
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Diving Claw
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TAUNT when on a platform above the opponent
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Makaryudo dives off the platform with a claw attack.
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Screaming Knuckle
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TAUNT at maximum mana
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Makaryudo runs forward with a knee strike. If it connects, he batters the opponent with multiple punches to the face, finishing with an uppercut.
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|
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Drethdok
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A cyclops-like monstrosity with spikes on his body who possesses mammoth strength.
Move list
Name
|
Command
|
Description
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Rush Punch
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P P P
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Drethdok punches three times with alternating fists, with the final hit knocking his opponent through the air.
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Shoulder Attack
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P
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Drethdok steps forward with a shoulder ram that shoves his opponent back.
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Fugu Attack
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P
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Drethdok jumps forward and puffs himself into a spiked ball like a pufferfish, which knocks his opponent over.
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Fire Press
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P
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Drethdok blows a short stream of fire from his mouth. It shoves the opponent back if the tip of it connects or knocks the opponent over if close.
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Up Swing
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+P
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Drethdok swings his arm back while facing downward, which knocks his opponent into the air.
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Earthquake Hammer
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+K
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Drethdok smashes the ground with his fist, which either has no effect, causes the opponent to lose balance, or knocks the opponent into the air, depending on the distance to the opponent.
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Double Hand Uppercut
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P
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Drethdok steps forward while pulling his arm back, which splits into two arms, then knocks the opponent into the air with a double uppercut.
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Body Roll
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K
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Drethdok stands on his hands, then his body rolls around in a complete circle while kicking, knocking his opponent into the air.
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Cannon Ball Attack
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P
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Drethdok jumps into the air while puffing himself into a spiked ball like a pufferfish, then drops diagonally downward.
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Big Jaw
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P (close)
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Drethdok grabs his opponent, then opens his mouth wide and bites down three times before punching the opponent away.
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Regeneration
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Hold P+K
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Drethdok gargles and slowly regenerates his life for as long as the buttons are held. He is vulnerable to attack while doing this.
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Heavy Stomp
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TAUNT when on a platform above the opponent
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Drethdok falls off the platform while stomping with both feet.
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Drethdok Combination
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TAUNT at maximum mana
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Drethdok runs forward with multiple double-handed uppercuts, then tries to grab the opponent. If it connects, he opens his mouth wide and bites down three times before punching the opponent away.
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Chili and Pepper
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Acrobatic twins wearing clown make-up, who are played simultaneously.
Move list
Name
|
Command
|
Description
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Twin Knuckle
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P P
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Chili punches, then Chili and Pepper both lean in for another punch.
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Jump Over Kick
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K K
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Chili does a standing kick, then Pepper leans over so Chili can lift himself higher for a second kick.
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Swing Attack
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P P P
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Chili and Pepper hold hands and attack the opponent by swinging together, then sliding forward while punching together.
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Three-Sided Kick
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K K K
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Chili does a standing kick, then Pepper leans over so Chili can lift himself higher for a second kick, then they switch places so Pepper can do a final kick that knocks the opponent into the air.
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Thrust Up Punch
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P
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Pepper crouches, then Chili jumps on Pepper to do a high double punch that knocks the opponent into the air.
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Thrust with Both Legs
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K
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Chili picks up Pepper, who kicks with both legs, knocking the opponent into the air.
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Leaning Out Punch
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+P
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Chili and Pepper both roll along the ground, then Chili leans over with a low punch.
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Rolling Over Tripping
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+K
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Chili and Pepper both roll along the ground, which trips the opponent.
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Rolling Ring
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P
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Chili and Pepper link together and roll forward through the air in a circle. This move can be performed in midair.
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Rolling Ring Down
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K
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Chili and Pepper link together and roll downward in a circle. This move can be performed in midair.
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Rolling Ring Up
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TAUNT
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Chili and Pepper link together and roll upward at a slight diagonal angle in a circle. This move can be performed in midair.
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Pepper Ball
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P
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Chili throws Pepper through the air like a ball.
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Time Leg Attack
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K
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Chili slides forward with a sweep while Pepper does a flying kick.
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Sandwich Press
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P (close)
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Chili jumps over to the other side of the opponent, then both Chili and Pepper stomp the ground around the opponent three times.
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Spin Shoot
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TAUNT when on a platform above the opponent
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Chili and Pepper link arms back to back and fall off the platform with a stomp kick.
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Slap Stick Attack
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TAUNT TAUNT TAUNT at maximum mana
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Chili and Pepper curl into balls and fly back and forth through the air.
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Headless Harn
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A tribesman who carries his decapitated head in his hand and uses it as a weapon.
Move list
Name
|
Command
|
Description
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Hammer Head
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P P
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Headless Harn punches with one hand, then uses the other to bash his head down like a hammer.
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Brandish Head
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P P while crouching
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Headless Harn punches with one hand, then uses the other to swing his head into an uppercut that knocks his opponent into the air.
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Blazer Head
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P P P
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Headless Harn punches with one hand, then uses the other to bash his head down like a hammer, then uses both hands to swing his head into an uppercut that knocks the opponent into the air.
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Knee Smash
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K (close)
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Headless Harn hits with a knee smash that sends the opponent flying into the air.
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Knee Diver
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K
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Headless Harn dashes forward with a knee smash that sends the opponent flying into the air.
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Crazy Skip
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K
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Headless Harn steps forward with a swinging kick that knocks his opponent back.
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Brandish Kick
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+K
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Headless Harn does a trip kick while crouched.
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Death Hanger
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P
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Headless Harn swings his head in front of him. If it connects, it grabs his opponent, then he hits with an uppercut that sends the opponent flying away.
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Volcanic Cannon
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P
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Headless Harn swings his head downward, which spits a fireball into the air at an angle, which bounces off an invisible line in the air and falls toward the ground.
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Flame Bolt
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K
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Headless Harn holds his head up, which spits a fireball toward the ground at an angle.
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Joyant Berserk
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P
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Headless Harn transforms into a monster (resembling Drethdok), then charging forward while bashing both fists before transforming back.
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Dropkick
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TAUNT when on a platform above the opponent
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Headless Harn drops off the platform with a angled dropkick.
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Crazy Dynamite
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TAUNT at maximum mana
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Headless Harn jumps into the air, then barrels diagonally downward while burning like a meteor.
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La Pa
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A living doll who dresses like a pixie and moves like a ballerina.
Move list
Name
|
Command
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Description
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Forehand Step
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P P
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La Pa punches, then twirls an arm into the air for an upward palm strike.
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Grand Toe
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K K
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La Pa does a front kick, then kicks again higher.
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Elbow Smash
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P (close)
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La Pa turns her back to the opponent, then bashes repeatedly with her elbow.
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Knee Up
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K (close)
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La Pa knocks her opponent high into the air with a knee strike.
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Up Smash
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+P
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La Pa punches upward while crouched, which shoves her opponent back.
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Ground Dance
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+K
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La Pa does a leg split, which knocks her opponent into the air.
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Turn Toe
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K
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La Pa turns around and swings her leg up for a back kick that knocks her opponent back.
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Triple Kick Dance
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K K K
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La Pa does two front kicks, then spins around for a back kick.
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Cork Screw
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K
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La Pa somersaults into the air, then drops diagonally downward feet-first while spinning like a corkscrew.
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Rose Needle
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P
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La Pa hops up while folding her body inward, launching an energy bolt across the screen. This move can be performed in midair.
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Rose Needle Down
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K
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La Pa hops up while folding her body inward, launching an energy bolt diagonally downward. This move can be performed in midair.
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Rose Needle Up
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TAUNT
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La Pa hops up while folding her body inward, launching an energy bolt diagonally upward. This move can be performed in midair..
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Through Bust Step
|
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La Pa twirls forward, which can move through and momentarily stun the opponent.
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Diving Kick
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TAUNT when on a platform above the opponent
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La Pa jumps off the platform with a dive kick.
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Tornado Kick
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TAUNT at maximum mana
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La Pa spins high into the air feet-first while holding her arms out.
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Fangore
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A large skeletal battler who carries a long sword and a large skull shield.
Move list
Name
|
Command
|
Description
|
Spinning Saber
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PPPPP
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Fangore rotates his torso in complete circles on his stationary legs while swinging his sword around.
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Skull Grinder
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P
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Fangore leans forward and spins his head around like a spinning sawblade, which shoves his opponent back.
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Shield Attack
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P
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Fangore turns and bashes his shield in front of him. This move can be performed in midair.
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Dolphin Kick
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K
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Fangore faces downward and flies diagonally upward while uppercutting with his leg.
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Drill Bone
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K
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Fangore leaps forward and spins his legs around like a drill, which knocks his opponent over.
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Skull Shot
|
+P
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Fangore leans down and shoots his head at an upward angle like a spinning sawblade, which knocks his opponent over.
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Boomerang Bore
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+K
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Fangore leans over and shoots one of his legs out like a boomerang, which knocks his opponent over.
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Burning Skull Foil
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P
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Fangore launches his head forward, which spins around in circles while traveling diagonally upwards and returning.
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Breaking
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K
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Fangore splits his body into a pile of bones, then reconstitutes himself. This move can be used to dodge attacks.
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Rib-Ring Shot
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P
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Fangore shoots a semicircular rib bone straight ahead.
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Rib-Ring Down
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K
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Fangore shoots a semicircular rib bone down toward the ground in an arc.
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Rib-Ring Up
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TAUNT
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Fangore shoots a semicircular rib bone straight up into the air.
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High Angle Saber
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TAUNT when on a platform above the opponent
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Fangore jumps off the platform while stabbing his sword outward.
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Lunatic Skull Foil
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TAUNT at maximum mana
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Fangore launches his head forward, which spins around in circles while traveling diagonally upwards and returning.
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Naga
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A green-skinned, Medusa-like creature who fights with a big snake draped over her shoulders.
Move list
Name
|
Command
|
Description
|
Tail and Fang
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P P P
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Naga strikes twice with her snake's tail, then a final time with the snake's fangs.
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Trident Fang
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P P P while crouching
|
Naga strikes three times with her snake while crouched.
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Snake Fang
|
P
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Naga strikes with her snake's fangs, shoving the opponent back.
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Fang Up
|
P (close)
|
Naga uses her snake to uppercut the opponent high into the air.
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Snake Needle
|
P
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Naga stabs forward with her snake's tail, which shoves the opponent back.
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Snake Raid
|
+P
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Naga slides forward while laying on the ground, which sweeps the opponent.
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Trip Tail
|
+K
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Naga whips her sake's tail while crouched, which knocks her opponent over.
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Side Kick
|
K
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Naga leaps forward with a flying kick that knocks the opponent into the air.
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Evil Eyes
|
P
|
Naga covers her eyes, then shoots a petrifying gaze that causes plumes of smoke to rise from the ground. Touching either the eye beam or the smoke momentarily stuns the opponent.
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Zoom Shaft
|
HOLD P
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Naga holds her arm out, and her snake slithers out a medium distance in front of her, biting with its fangs.
|
Polymer Solvent
|
P
|
Naga transforms into two intertwined snakes and rushes forward while snapping their fangs.
|
Snake Blade
|
K
|
Naga turns sideways and swings her snake's tail, which transforms into a dagger.
|
Javelin Kick
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TAUNT when on a platform above the opponent
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Naga jumps off the platform with a dive kick.
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Magic Press
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TAUNT at maximum mana
|
Naga transforms into two intertwined snakes, and both snakes shoot a pair of energy bolts across the screen three times.
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Kap Ka
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A frail wizard who fights with a magic wand and two floating crystal balls.
Move list
Name
|
Command
|
Description
|
Juggler Ball
|
PPPPP
|
Kap Ka shoots his crystal balls back and forth in front of him using his wand.
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Psycho Ball Twist
|
P (close)
|
Kap Ka swings a crystal ball around, shoving the opponent back.
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Wand Smash
|
P (close)
|
Kap Ka stabs his wand upward, sending the opponent flying into the air.
|
Double Psycho Ball
|
P
|
Kap Ka waves his wand and shoots both crystal balls a short distance in front of him and back.
|
Flag
|
K
|
Kap Ka stands on one arm while kicking out with both legs, shoving the opponent back.
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Feather Attack
|
K
|
Kap Ka launches off the ground and flies feet-first toward his opponent in an arc.
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Satellite Tripper
|
+P
|
Kap Ka shoots both of his crystal balls forward while crouched, which trips the opponent.
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Satellite Ball
|
P
|
Kap Ka crouches rolls his crystal balls in a circle in front of him.
|
Juggler Step
|
K
|
Kap Ka jumps a short distance forward while pedal kicking.
|
Bat Fever
|
P
|
Kap Ka transforms his crystal balls into bats, then they charge ahead.
|
Magical Horn
|
P
|
Kap Ka transforms his magic wand into a horn, then blows an energy burst a distance in front of him, which either has no effect, pulls the opponent inward, or knocks the opponent over, depending on the distance to the opponent.
|
Magical Carpet
|
K
|
Kap Ka flies on a magical carpet, which can be moved in any direction using the D-Pad. After a moment, the carpet gradually starts to lose altitude until it lands. Kap Ka can roll off the carpet with a cannonball attack (Rolling Bomb) with K. If he falls onto the ground instead of the opponent, he falls onto his back and is vulnerable while recovering (similar to falling off a platform).
|
Change Ring
|
K
|
Kap Ka hunches over for a moment. If the opponent hits him during this with a direct attack (not a projectile), the screen flashes white and the two combatants switch places, with the opponent taking damage.
|
Mana Up
|
Hold P+K
|
Kap Ka glows and slowly gains mana for as long as the buttons are held. He is vulnerable to attack while doing this.
|
Heel Stomp
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TAUNT when on a platform above the opponent
|
Kap Ka falls off the platform with a diving kick.
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Nightmare
|
TAUNT at maximum mana
|
Kap Ka waves his wand, summoning a swarm of miniature Kap Kas on magic carpets to sweep across the screen at various altitudes.
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|
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Deathmask
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A tall, Frankenstein-like monster.
Move list
Name
|
Command
|
Description
|
Push Out
|
P
|
Deathmask lunges and shoves with both of his hands, which knocks the opponent over.
|
Chop
|
P
|
Deathmask chops his hand, which knocks his opponent off balance.
|
Giant Kick
|
K
|
Deathmask does a front kick, which sends his opponent flying into the air.
|
Tackle
|
+P
|
Deathmask charges forward with a low tackle that sends his opponent flying into the air.
|
Sliding Kick
|
+K
|
Deathmask slides along the ground with a sweep kick.
|
Dash Head
|
P
|
Deathmask charges forward while ramming with his head, which knocks his opponent over.
|
Back Press
|
K
|
Deathmask jumps forward with his back turned, falling with a body attack that knocks his opponent over.
|
Neck Hanging Tree
|
P (close)
|
Deathmask lifts his opponent by the neck, then slams them down.
|
Lifting Drop
|
P (close)
|
Deathmask lifts his opponent over his head with both hands, then slams them down.
|
Hammer Throw
|
P (close)
|
Deathmask bashes his opponent into the ground with his hand, then yanks them out.
|
Diving Head
|
TAUNT when on a platform above the opponent
|
Deathmask drops off the platform with a headbutt.
|
Body Press
|
P+K when on a platform above the opponent
|
Deathmask drops off the platform with a body press.
|
Kick Bazooka
|
TAUNT at maximum mana
|
Deathmask does a front kick that shoots a large blast of energy across the screen.
|
|
|
Skythe
|
A winged demon with a bird head, clawed hands, and talons.
Move list
Name
|
Command
|
Description
|
Combination Nail
|
P P
|
Skythe does a one-two punch with his clawed hands.
|
Scratch Claw
|
K
|
Skythe kicks upward, which hits again on the way down.
|
Low Claw
|
K
|
Skythe does a shin kick that knocks his opponent off balance.
|
Up Bolt
|
P
|
Skythe swings his arm and shoots a small energy bolt at an upward angle.
|
Double Cross Bolt
|
P
|
Skythe swings his arm and shoots two small energy bolt at upward and downward angles.
|
Down Bolt
|
+P
|
Skythe swings his arm and shoots a small energy bolt at a downward angle while crouched.
|
Sliding Claw
|
+K
|
Skythe slides along the ground with a sweep kick.
|
High Claw
|
K
|
Skythe leaps through the air with a flying kick that knocks his opponent over.
|
Summon Phoenix
|
P
|
Skythe swings his arm and shoots a small energy bolt at the ground, which causes a fiery bird to fly straight upward, which knocks the opponent far back.
|
Summon Fiend
|
HOLD P
|
Skythe throws a fireball across the screen, which knocks his opponent off balance.
|
Call Lightning
|
P
|
Skythe holds his hand into the air and calls a bolt of lightning down in a random location.
|
Fly
|
K
|
Skythe jumps into the air and flies for a duration. He can move in any direction using the D-Pad. While flying, he can shoot a lightning spear (Lightning Spear) with P or drop to the ground with a dive kick (Bird Kick) with K. Both attacks bring him back to the ground after performing.
|
Peck
|
P (close)
|
Skythe bashes his head repeatedly on his opponent.
|
Dive Kick
|
TAUNT when on a platform above the opponent
|
Skythe jumps off the platform with a dive kick.
|
Meteor Storm
|
TAUNT at maximum mana
|
Skythe holds his hand into the air and calls down a rain of small energy bolts, which fall diagonally from the sky.
|
|
|
Albiole
|
A wraith who wields mystical energy.
Move list
Name
|
Command
|
Description
|
Heartbreak Hand
|
P P P
|
Albiole surrounds his hand with a ball of mystical energy that hits multiple times.
|
Spirit Shower
|
P
|
Albiole swings upward with a streak of mystical energy that sends his opponent flying into the air.
|
Spirit Circle
|
P
|
Albiole surrounds himself in a circle of mystical energy that shoves his opponent back.
|
Spirit Bolt
|
K
|
Albiole zaps a bolt of lightning diagonally down from his hand to the ground, which knocks his opponent over.
|
Floating Hand
|
P
|
Albiole throws a disembodied hand a medium distance forward, which pulls his opponent back toward him if it hits.
|
Creeping Hand
|
+P
|
Albiole sticks a hand into the ground, then three ghostly hands pop out of the ground a medium distance in front of him.
|
Earth Dive
|
P
|
Albiole disappears into the ground, then flies out of the ground a medium distance forward with a rising attack.
|
Mystic Port
|
K
|
Albiole vanishes in a skull-shaped mist, then reappears a medium distance forward. The mist when he vanishes can damage nearby opponents.
|
Hellfire
|
P
|
Albiole throws a mystic bolt from each hand straight ahead. This move can be performed in midair.
|
Hellfire Down
|
K
|
Albiole throws a mystic bolt from each hand at a downward angle. This move can be performed in midair..
|
Hellfire Up
|
TAUNT
|
Albiole throws a mystic bolt from each hand at an upward angle. This move can be performed in midair.
|
Ghost Scream
|
P (close)
|
Albiole envelops the opponent in a mystical fire, then a skull-shaped mist appears that launches the opponent into the air.
|
Will-o'-the-Wisp
|
P+K in midair
|
Albiole spins into a flaming skull that drops diagonally downward, then flies backwards.
|
Mist Diver
|
TAUNT when on a platform above the opponent
|
Albiole jumps off the platform with a flying body attack.
|
Phantom
|
TAUNT at maximum mana
|
Albiole disappears into the ground, then multiple mystical skulls pop out of the ground in a series.
|
|
|
Shion
|
A samurai warrior who brandishes a giant katana.
Move list
Name
|
Command
|
Description
|
Successive Thrust
|
P P
|
Shion steps forward with a one-two punch.
|
Step-In Thrust
|
P
|
Shion steps forward with a hard punch that shoves his opponent away.
|
Step-Away Thrust
|
P
|
Shion steps backward with a hard punch that shoves his opponent away.
|
Knee Kick
|
K (close)
|
Shion hits his opponent with a knee strike.
|
Jump Knee Kick
|
K
|
Shion hops forward with a knee strike that sends his opponent flying away.
|
Spin Kick
|
K
|
Shion does a roundhouse kick that sends his opponent flying away.
|
Sliding
|
+K
|
Shion slides along the ground with a sweep kick.
|
Triple Attack
|
K
|
Shion does a one-two punch, followed by a roundhouse kick that sends his opponent flying away.
|
Giant Katana Hack
|
P+K
|
Shion slashes his katana downward, which knocks his opponent into the air. This move can also be done while crouching.
|
Crescent Hack
|
P
|
Shion slashes his katana upward, which sends his opponent flying away.
|
Ground Sliding Katana
|
K
|
Shion rolls forward along the ground while holding his katana out.
|
Headlong Pierce
|
P
|
Shion charges forward while stabbing with his katana, which knocks his opponent over.
|
Side Flying Leg
|
K
|
Shion backflips through the air while kicking.
|
Butting Head
|
P (close)
|
Shion headbutts his opponent three times.
|
Demonic Kick
|
TAUNT when on a platform above the opponent
|
Shion jumps off the platform with a flying kick.
|
Lightning Slash
|
TAUNT at maximum mana
|
Shion stabs with his katana, then slashes it downward.
|
|