Fatal Labyrinth/Comparisons

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Localisation comparisons

Introduction and title screen

ShinoMeikyuu MD JP Intro.png

Game Toshokan version

SegaLogo MD US 1990.png

NTSC-U/PAL version

The Game Toshokan version displays a scrolling marquee that explains the story of the game upon startup. The western release replaces it with the Sega logo.

ShinoMeikyuu MD JP Title.png

Game Toshokan version

FatalLabyrinth Title.png

NTSC-U/PAL version

The Game Toshokan's title screen is very barebones, only displaying the game's title in plain text and a single grave. The western version presents a more graphically detailed title screen that shows Dragonia rising from the forest.

ShinoMeikyuu MD JP Instructions.png

Game Toshokan version

FatalLabyrinth MD US Village.png

NTSC-U/PAL version

Brief instructions are shown when starting the game in the Game Toshokan version. The western version replaces this with a playable prologue where the player can talk to the villagers before they enter Dragonia.

Gameplay

ShinoMeikyuu MD JP GameStart.png

Game Toshokan version

FatalLabyrinth MD US GameStart.png

NTSC-U/PAL version

In the Game Toshokan version, the player's status is hidden and is displayed either by pressing B, fighting enemies, or checking inventory. It also has no border or background, so it can become harder to distinguish the text from the floors. The western version redesigns the HUD to have the player's status displayed at all times, as well as giving it a border and black background.

In addition, the game's graphics have been improved, and the player starts with 50 HP instead of 100.

ShinoMeikyuu MD JP Instructions.png

Game Toshokan version

FatalLabyrinth MD US Pause.png

NTSC-U/PAL version

Pressing  START  to pause the game will reshow the instructions from the beginning of the game in the Game Toshokan version, while the western versions display "PAUSED" text in addition to pausing the music.

Game Over

ShinoMeikyuu MD JP GameOver 1.png

Game Toshokan version

FatalLabyrinth MD US GameOver 1.png

NTSC-U/PAL version

The Game Over screens were redone for the western version, in turn changing the different outcomes. For example, the worst possible Game Over screen had a dog urinate on the player's grave in the Game Toshokan version.

References


Fatal Labyrinth

FatalLabyrinth Title.png

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