Ford Racing Full Blown
From Sega Retro
Ford Racing Full Blown | |||||||||
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System(s): Arcade | |||||||||
Publisher: Sega Amusements Europe | |||||||||
Developer: Razorworks, Empire Interactive, Sega Amusements Europe | |||||||||
Supporting companies: Sega of Japan, Hollywood Gaming | |||||||||
Licensor: Ford | |||||||||
Genre: Racing | |||||||||
Number of players: 1-2 | |||||||||
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Ford Racing Full Blown is an arcade racing game released by Sega Amusements Europe. The game is a conversion of the 2005 console and PC title Ford Racing 3 (developed by Empire Interactive's development team, Razorworks) but with some adjustments made for arcade play.
Contents
Production credits
- Executive Producers: Simon Prytherch, Steven Metcalf
- Project Leader: David Hunt
- Programming: Mike Montgomery
- 'Art: 'Mark Coleman
- QA Management: Steve Hart
- QA: Gavin Clark, Richard Hughes, Chris Dolman
- Production: Kevin Bezant, Steve Hart
- Design: Terry Watts
- Art: James Morris, Dan Zelcs, Matt Nightingale, Mika Valimaa, Simon Davies, Gavin Clark, Steven Crow, Marco Segers, Paul Amesbury, Andy Debus, Karn Chana, Rick Nath
- Programming: Todd Gibbs, Dave Proctor, Dave Lomas Jeff Sheard, Graham Blackwood, Konstantinos Pataridis, Dan Clarke, Mark Petty, Ioannis Venetsanopoulos, Jason Turner
- Producer and Head of R&D: Patrick Michael
- Operations Manager: Nigel Allison
- R & D Manager: Neil Marshall
- Product Design & CE Compliance Engineer: Chris Wood
- Product Design Engineer: Gary Evans
- Engineering & QCA Manager: Ian Colley
- Purchasing Manager: Rhiannon Collins
- Development Engineer: Richard Ford
- Buyer: Paul Mahoney
- Lead Testers: Simon Terry, Clive Roswell
- Special Thanks: Gamini Bandara, Justin Burke, Jean-Luc Dieudonne, Siraj Elkhawad, Aaron Gilbey, Paul Godfrey, Toshiyuki Hado, Roger Pennington, Martin Riley, Maria Carmen Villarroya, Paula White, Paul Williams, Debrah Winchester
- Producer: Daisuke Naito
- Special Thanks: Hideki Miwa, Daisuke Yoshida, Toshiaki Yuasa, Rika Shirai, Takuma Hatori, Yuuki Takita, Yukiko Nozawa
- Very Special Thanks: Atsuo Shima, Keiji Mori
Hollywood Gaming
- Shell Development: Mark Evans
- Graphics: Neil Bott
- Test Rigs:Mike Evans
- Thanks to: Kev Short