Difference between revisions of "Back to the Future Part III"

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{{stub}}'''''Back to the Future Part III''''', often simply known as '''''Back to the Future III''''', is a video game released for the [[Sega Mega Drive]] and [[Sega Master System]]. It is based on the movie with the same name.
 
{{stub}}'''''Back to the Future Part III''''', often simply known as '''''Back to the Future III''''', is a video game released for the [[Sega Mega Drive]] and [[Sega Master System]]. It is based on the movie with the same name.
  
n error in the Mega Drive version's palette storage results in the game appearing darker than it actually should be. On the Genesis, the bit order of palette colors is 0000BBB0GGG0RRR0, with RRR, GGG, and BBB being the red/green/blue components of the color and 0 being zero bits. This game, however, uses 00000BBB0GGG0RRR by mistake; the lowest bits of the components are ignored by the hardware, resulting in a color range (000, 001, 010, 011). Because smaller values are darker, the colors will thus appear darker.
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An error in the Mega Drive version's palette storage results in the game appearing darker than it actually should be. On the Genesis, the bit order of palette colors is 0000BBB0GGG0RRR0, with RRR, GGG, and BBB being the red/green/blue components of the color and 0 being zero bits. This game, however, uses 00000BBB0GGG0RRR by mistake; the lowest bits of the components are ignored by the hardware, resulting in a color range (000, 001, 010, 011). Because smaller values are darker, the colors will thus appear darker.
  
 
==Physical Scans==
 
==Physical Scans==

Revision as of 20:15, 17 March 2012

n/a

BttF3 title.png

Back to the Future Part III
System(s): Sega Mega Drive, Sega Master System
Publisher: Image Works, Arena (US)
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code

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Back to the Future Part III, often simply known as Back to the Future III, is a video game released for the Sega Mega Drive and Sega Master System. It is based on the movie with the same name.

An error in the Mega Drive version's palette storage results in the game appearing darker than it actually should be. On the Genesis, the bit order of palette colors is 0000BBB0GGG0RRR0, with RRR, GGG, and BBB being the red/green/blue components of the color and 0 being zero bits. This game, however, uses 00000BBB0GGG0RRR by mistake; the lowest bits of the components are ignored by the hardware, resulting in a color range (000, 001, 010, 011). Because smaller values are darker, the colors will thus appear darker.

Physical Scans

Mega Drive Version

Mega Drive, US
BttF3 MD US Box.jpg
Cover
Mega Drive, EU
BttF3 MD EU Box.jpg
Cover
Mega Drive, BR
BttF3 MD BR Box.jpg
Cover

Master System Version

Mega Drive, EU
BttF3 SMS EU Box.jpg
Cover