Difference between revisions of "CD BackUp RAM Cart"
From Sega Retro
old>SpinelSun m (real (1Mbit) RAM cart has 2045 blocks not 1024. 512Kbit would be 1021 blocks but theres no such thing) |
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− | [[ | + | {{AccessoryBob |
− | The '''CD BackUp RAM Cart''' is a | + | | accessoryimage=BackupRAM MCD US Cart.jpg |
+ | | imgwidth= | ||
+ | | title= | ||
+ | | maker=[[Sega]] | ||
+ | | madefor=[[Sega Mega-CD]] | ||
+ | | releases={{releasesMCD | ||
+ | | mcd_date_jp=1992-03-20 | ||
+ | | mcd_code_jp=G-2920 | ||
+ | | mcd_rrp_jp=6,300{{ref|http://sega.jp/fb/segahard/mcd/backup.html}} | ||
+ | | mcd_date_us=199x | ||
+ | | mcd_rrp_us=59.99{{fileref|GamePro US 073.pdf|page=110}} | ||
+ | }} | ||
+ | }} | ||
+ | The '''CD BackUp RAM Cart''' (バックアップRAMカートリッジ) is a memory card designed for the [[Sega Mega-CD]] that plugs into the [[Sega Mega Drive]] cartridge port. It is for use with Mega CD games which require the user to save, as unlike ROM cartridges, there is no way of saving data on the disc itself. The unit contains 2045 blocks (1 Mbit) of memory for game saves. | ||
− | + | For the North American version, the cart resembles a regular Genesis cartridge, aside from a blue edging saying "Sega CD", as opposed to the usual red edging found on standard Genesis cartridges. Some RPGs - most notably ''[[Shining Force CD]]'' - used this for memory, as there was often not enough space for the save files in the internal backup RAM. In the case of ''Shining Force CD'', this cartridge allows the player to unlock the last story segment of the game, inaccessible without the backup cart due to the Sega CD's internal memory limitations. | |
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− | [ | + | ==Maximum Capacity== |
+ | While the only officially-released RAM cartridge for the Sega CD has a capacity of 1 Mbit (128 KB; 2045 blocks), the system actually supports up to 4 Mbit (512 KB; 8189 blocks). The memory size is specified by a 3-bit value mapped to Main 68000 address $400001. This value indicates the memory size as a power of two, multiplied by the base memory size of 8 KB. | ||
+ | |||
+ | {| class="wikitable" style="text-align: center;" border="1" | ||
+ | |+ Memory Size | ||
+ | |- | ||
+ | ! 3-bit Value<br/>@ $400001 | ||
+ | ! Size (Kbit) | ||
+ | ! Size (KB) | ||
+ | |- | ||
+ | | 000 | ||
+ | | 64 Kbit | ||
+ | | 8 KB | ||
+ | |- | ||
+ | | 001 | ||
+ | | 128 Kbit | ||
+ | | 16 KB | ||
+ | |- | ||
+ | | 010 | ||
+ | | 256 Kbit | ||
+ | | 32 KB | ||
+ | |- | ||
+ | | 011 | ||
+ | | 512 Kbit | ||
+ | | 64 KB | ||
+ | |- | ||
+ | | 100 | ||
+ | | 1024 Kbit | ||
+ | | 128 KB | ||
+ | |- | ||
+ | | 101 | ||
+ | | 2048 Kbit | ||
+ | | 256 KB | ||
+ | |- | ||
+ | | 110 | ||
+ | | 4096 Kbit | ||
+ | | 512 KB | ||
+ | |- | ||
+ | | 111 | ||
+ | | colspan = "2" | not present | ||
+ | |} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{Scanbox | ||
+ | | console=Mega-CD | ||
+ | | region=US | ||
+ | | front=Segacd cdbackupramcart.jpg | ||
+ | | cart=BackupRAM MCD US Cart.jpg | ||
+ | | manual=Backupram mcd us manual.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Mega-CD | ||
+ | | region=JP | ||
+ | | cover=Backup MCD JP Cover.jpg | ||
+ | | cart=BackupRAM MCD JP Cart.jpg | ||
+ | | cartback=BackupRAM MCD JP Cart Back.jpg | ||
+ | | item1=BackupRAM MCD JP Cart Label.jpg | ||
+ | | item1name=Label | ||
+ | | manual=Backupram mcd jp manual.pdf | ||
+ | }} | ||
+ | |||
+ | ==External links== | ||
+ | * [https://web.archive.org/web/*/http://sega.jp/fb/segahard/mcd/backup.html Sega of Japan catalogue page (Japanese)] | ||
+ | |||
+ | ==References== | ||
+ | <references /> | ||
+ | {{MegaCD}} |
Revision as of 22:22, 7 September 2016
CD BackUp RAM Cart | |||||||||||||||
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Made for: Sega Mega-CD | |||||||||||||||
Manufacturer: Sega | |||||||||||||||
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The CD BackUp RAM Cart (バックアップRAMカートリッジ) is a memory card designed for the Sega Mega-CD that plugs into the Sega Mega Drive cartridge port. It is for use with Mega CD games which require the user to save, as unlike ROM cartridges, there is no way of saving data on the disc itself. The unit contains 2045 blocks (1 Mbit) of memory for game saves.
For the North American version, the cart resembles a regular Genesis cartridge, aside from a blue edging saying "Sega CD", as opposed to the usual red edging found on standard Genesis cartridges. Some RPGs - most notably Shining Force CD - used this for memory, as there was often not enough space for the save files in the internal backup RAM. In the case of Shining Force CD, this cartridge allows the player to unlock the last story segment of the game, inaccessible without the backup cart due to the Sega CD's internal memory limitations.
Maximum Capacity
While the only officially-released RAM cartridge for the Sega CD has a capacity of 1 Mbit (128 KB; 2045 blocks), the system actually supports up to 4 Mbit (512 KB; 8189 blocks). The memory size is specified by a 3-bit value mapped to Main 68000 address $400001. This value indicates the memory size as a power of two, multiplied by the base memory size of 8 KB.
3-bit Value @ $400001 |
Size (Kbit) | Size (KB) |
---|---|---|
000 | 64 Kbit | 8 KB |
001 | 128 Kbit | 16 KB |
010 | 256 Kbit | 32 KB |
011 | 512 Kbit | 64 KB |
100 | 1024 Kbit | 128 KB |
101 | 2048 Kbit | 256 KB |
110 | 4096 Kbit | 512 KB |
111 | not present |
Physical scans
External links
References
Sega Mega-CD | |
---|---|
Topics | Technical specifications | History | Magazine articles | Promotional material |
Hardware | Mega CD (Asia | North America | Western Europe | Eastern Europe | South America | Australasia | Africa) Sega Multi-Mega (Asia | North America | Europe | South America | Australasia) Wondermega | LaserActive | CSD-G1M |
Misc. hardware | CD BackUp RAM Cart | Mega-CD Karaoke | Pro CDX |
Development tools | SNASM Mega-CD | PsyQ Mega-CD SDK | PSY-Q CD Emulation System (Mega-CD) |
Unreleased hardware | Game Genie |