Cyber Speedway

From Sega Retro

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CyberSpeedway title.png

Cyber Speedway
System(s): Sega Saturn
Publisher: SEGA
Developer:
Genre: Racing

















Number of players: 1-2

Cyber Speedway, called Gran Chaser (グランチェイサー) in Japan, is a 1995 racing game by Nextech under contract from Sega for the Sega Saturn.

Story

War and Peace—the Cyber Speedway

Imagine. Sometime in the future. A universe free from wars. Civilizations developed to the extent that planets no longer need to attack and destroy each other.

Despite the intergalactic pacts and treaties that protect the universal peace, a few backward outposts continue their primitive practices.

Now two of these offenders are locked together in battle. The savage inhabitants of Kaladasia have been at war with the armed forces of another barbaric planet for so long that no one is sure why they are fighting anymore. No solution has been forthcoming.

Kaladasia's enemy: Earth. No more than a speck of mud spinning around a second-rate star in a forgotten corner of the galaxy. But, it is one of the last barriers to universal peace.

At last, there may be a solution. The leaders from uncountable planets in all the galaxies of the universe gathered to find a way to reform it's delinquent members. Cyber Speedway, they call it.

In place of the battlefield there is the cyber-race course. Instead of planes and tanks, hi-tech sleds.Armies of millions no longer need to perish. All disputes can be decided by the outcome of the race. The conflict with Kaladasia and the future of universal peace both depend on the hero that drives the winning sled. Is that hero you?

Modes

Story Mode: In Story Mode, you represent Earth in a series of races to determine the outcome of its conflicts with the Kaladasians and other war-mongering planets.

Free Run Mode: Free Run Mode allows you to practice on courses you encounter in the Story Mode. You can race the clock in the Time Trial, try your skill against a computer opponent in the 1P VS COM Mode, or go head-to-head against a friend in the 1P VS 2P Mode.

Sleds

There are five sleds available.

Terra: This Earth-made sled features high speed and stable steering. Its all-around performance is completed by a robust body.

Kaladasia: Produced by Earth's archenemy in the current war—this sled has the highest speed of all models available. While this gives it the edge on the straightaways, cornering is tricky.

Alcmaeon: The Alcmaeons, bound in military alliance to Earth, display their ingenuity in this sled, which is notable for it's stable cornering.

Drum: The Drums produced this sled using parts imported from their allies, the Kaladasians. It boasts high acceleration and deceleration response but lacks flat-out speed.

Cerebun: Cerebun is a neutral party in the current disputes. This sled represents the culmination of Cerebun technological expertise, with solid overall performance, notably stable cornering and powerful acceleration.

Courses

The Cyber Speedway arena spans six planets. On all except Armasatelles, there is a Standard and Advanced-level course.

Terra: The home ground for humans. This course was built as a research facility on Earth.

Glacies: A world of ice and darkness. Sled control on this course is hindered by the frozen road surface. Look out for pillars of ice.

Vastitas: Vertical land displacements call for tricky driving to counter the leaps and drops in the rock and sand. Beware of poor visibility.

Nubes: An airbound course featuring high-speed driving through clouds of thick gasses. Keep an eye out for the sharp corners and undulations in the course surface.

Evoflammas: A newly built course on which it is very difficult to make up a lead once lost. The erratic lava flow ensures that the action never cools down.

Armasatelles: This course was constructed on an artificial satellite. It is full of sharp bends and long straights. No standard level is available for this course.

Production Credits

SEGA of America

Producer: Dante Anderson
Product Manager: Sarah Mason Richmond
Lead Tester: Steve Bourdet
Assistant Leads: David Paniagua, Todd Slepian
Testers: Lorne Ascuncion, Tracy Johnson, Aron Drayer, Nick Katakis, Tim Turner, Stan Weaver, Mark Dawson, Sako Bezdjian, Matt Prescott, Neil Musser
Away Team: Dante Anderson, Steve Apour, Eric Rawlins, Max Taylor, Steve Payne
CD Technical: Jef Feltman, Larry Loth
Manual: Neil Blacknell
Special Thanks: James Spahn, Steve Payne, Eric Rawlins, Spencer Nilsen, Dave Albert, Mark Miller, Adam Sevillia, Joyce Takakura, John Couch, J. Tony Smith, Max Taylor, Tim Dunley, Mike Williams, Sarah Wittmer, Sega Consumer Service, Dave Grohl

Music Credits

"Going Blind," "Dayglo Blues," "Tabitha," "Call Me Crazy," "Da Jam" and "Why" composed and performed by bygone dogs. "I Will Not Take It" composed by Alvarez, Alan and Aknin.
Produced by Spencer Nilsen and bygone dogs.
Recorded by Dave Young for Sega Music Group.
bygone dogs are Joel Alvares, guitar and vocals; Time Alan, bass; and Brad Kaiser, drums.

Physical Scans

Saturn, US
CyberSpeedway Saturn US Box Back.jpgCyberSpeedway Saturn US Box Front.jpg
Cover
CyberSpeedway Saturn US Disc.jpg
Disc
Saturn, EU
CyberSpeedway Saturn EU Box.jpg
Cover
Saturn, JP
GranChaser Saturn JP Box Back.jpgGranChaser Saturn JP Box Front.jpg
Cover