Difference between revisions of "Depthcharge"
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Scarred Sun (talk | contribs) m (Text replacement - "Physical Scans" to "Physical scans") |
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''Depthcharge'' pre-dates the slightly more successful (and more well known) ''[[Deep Scan]]'' though the gameplay is largely identical. ''Depthcharge'' has a monochrome display and lacks any sort of radar or ranking system. | ''Depthcharge'' pre-dates the slightly more successful (and more well known) ''[[Deep Scan]]'' though the gameplay is largely identical. ''Depthcharge'' has a monochrome display and lacks any sort of radar or ranking system. | ||
− | ==Promotional | + | ==Promotional material== |
<gallery> | <gallery> | ||
File:Depthcharge VICDual US Flyer.pdf|US flyer | File:Depthcharge VICDual US Flyer.pdf|US flyer |
Revision as of 17:38, 22 March 2016
Depthcharge | |||||
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System(s): Sega VIC Dual | |||||
Publisher: Sega | |||||
Developer: Sega/Gremlin | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1 | |||||
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Depthcharge is an arcade game released by Sega/Gremlin for Sega VIC Dual hardware in 1977. A version of the game was released by Taito in Japan the same year, called Sub Hunter, though it is unknown which version released first.
Players control a battleship on the surface of some water, moving left and right in an attempt to avoid enemy mines. One button drops a depth charge off the left hand side of the ship, another the right hand side, with the objective of destroying enemy submarines below.
Depthcharge pre-dates the slightly more successful (and more well known) Deep Scan though the gameplay is largely identical. Depthcharge has a monochrome display and lacks any sort of radar or ranking system.