Difference between revisions of "Eitaro Toyoda"

From Sega Retro

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'''Eitaro Toyoda''' is a [[Sonic Team]] employee mainly involved with the main releases for the [[Sonic the Hedgehog]] series.  He originally dealt with in-game event scenes for ''[[Sonic Adventure]]'' but expanded to level design, working regularly with game director [[Takashi Iizuka]] as part of Sonic Team USA.  Following the release of ''[[Shadow the Hedgehog]]'', he moved back to Japan to work on ''[[Sonic and the Secret Rings]].''
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Toyoda now mainly serves as a supervisor for Sonic family characters alongside Iizuka and [[Yuji Uekawa]].
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==Production History==
 
==Production History==
* ''[[Sonic Adventure]]'' (1999) — Event Scene Editor
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* ''[[Sonic Adventure 2]]'' (2001) — Field Designer (Level Designer), Enemy Game Designer
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* ''[[Sonic Adventure]]'' (1998) — Event scene editor
* ''[[Sonic Adventure 2: Battle]]'' (2002) — Field Designer (Level Designer), Enemy Game Designer
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* ''[[Sonic Adventure 2]]'' (2001) — Field Designer, Enemy Game Designer
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Mission Mode Game Designer
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* ''[[Sonic Adventure 2: Battle]]'' (2001) — Field Designer, Enemy Game Designer
* ''[[Sonic Heroes]]'' (2004) — Level Designer
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* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Mission Mode Game Designer (Sonic Adventure DX Staff), Event Scene Editor (Sonic Adventure Original Staff)
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* ''[[Sonic Heroes]]'' (2003) — Level Designer
 
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Level Designer
 
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Level Designer
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Special Thanks
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Special Thanks
 
* ''[[Sonic and the Secret Rings]]'' (2007) — Game Designer
 
* ''[[Sonic and the Secret Rings]]'' (2007) — Game Designer
* ''[[Sonic Unleashed]] (PS3 & Xbox 360 Version)'' (2008) — Boss Game Designer
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* ''[[Sonic Unleashed]]'' (Xbox 360 & PS3 Versions) (2008) — Boss Game Designer
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* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan)
 
* ''[[Sonic Free Riders]]'' (2010) — Scenario Supervisor, Sonic Character Supervisor
 
* ''[[Sonic Free Riders]]'' (2010) — Scenario Supervisor, Sonic Character Supervisor
 
* ''[[Sonic Colors]]'' (2010) — Sonic Character Supervisor (Sega)
 
* ''[[Sonic Colors]]'' (2010) — Sonic Character Supervisor (Sega)
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* ''[[Sonic Generations]]'' (2011) — Sonic Character Supervisor (Sega)
 
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2011/2012) — Sonic Character Supervisor
 
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2011/2012) — Sonic Character Supervisor
 
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Sonic Character Supervisor (Sega Development Team)
 
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Sonic Character Supervisor (Sega Development Team)
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{{DEFAULTSORT:Toyoda, Eitaro}}
 
{{DEFAULTSORT:Toyoda, Eitaro}}
 
[[Category:Sonic Team Developers]]
 
[[Category:Sonic Team Developers]]

Revision as of 21:42, 13 November 2013

Eitaro Toyoda is a Sonic Team employee mainly involved with the main releases for the Sonic the Hedgehog series. He originally dealt with in-game event scenes for Sonic Adventure but expanded to level design, working regularly with game director Takashi Iizuka as part of Sonic Team USA. Following the release of Shadow the Hedgehog, he moved back to Japan to work on Sonic and the Secret Rings.

Toyoda now mainly serves as a supervisor for Sonic family characters alongside Iizuka and Yuji Uekawa.

Production History